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5,482 Commits over 3,653 Days - 0.06cph!

5 Years Ago
Added conditional corner scripts and links from wall block to wall.half/wall.low/wall.doorway/wall.window blocks
5 Years Ago
Standardised all building walls and floors thickness through a shared set of colliders on the 'usable' layer. Tier specific colliders are set to shootable, etc. This should solve objects destroying on walls on upgrade and others
5 Years Ago
merge from main
5 Years Ago
pre-merge backup
5 Years Ago
Cliff/Rock decor prefab layer set to World
5 Years Ago
Use LOD1 geometry for shadow casting on corner conditionals
5 Years Ago
Conditional corners prefabs/setup
5 Years Ago
fixing some pivots
5 Years Ago
All tiers conditional corners gibs models
5 Years Ago
Toptier wall/half/third corner conditional meshes/colliders
5 Years Ago
Metal tier wall/half/third corner conditional meshes/colliders
5 Years Ago
Toning AO down on 'atlas_wood_stone_metal_ao' texture Wood tier wall/half/third corner conditional meshes/colliders Stone tier wall/half/third corner conditional meshes/colliders
5 Years Ago
Long overdue cleanup of building parts folder - removing unused files
5 Years Ago
pivot alignment fix
5 Years Ago
merge from main
5 Years Ago
fixed wonky structural look on the taller ramps (twig/wood)
5 Years Ago
Updated toptier foundation.steps prefab to reflect new design
5 Years Ago
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps various models fixes, new ramps condition tests
5 Years Ago
cleanup
5 Years Ago
Armored tier new blocks, includes models/gibs/col
5 Years Ago
Forgot to edit metal tier foundation.steps, here it is
5 Years Ago
Updating building_parts_atlas to reflect latest textures used on LOD0
5 Years Ago
Metal tier new blocks, includes models/gibs/col
5 Years Ago
Remade twig/wood/stone tier ramps to conform to new metrics
5 Years Ago
cherrypicking 49108
5 Years Ago
merge from building blocks 2020
5 Years Ago
Stone tier new blocks, includes models/gibs/col
5 Years Ago
Log tier new blocks, includes models/gibs/col
5 Years Ago
Twig tier new blocks, includes models/gibs/col/prefabs setup
5 Years Ago
Triangle frame block art (models/gibs/col for all tiers)
5 Years Ago
Phrases
5 Years Ago
Manifest
5 Years Ago
Triangle floor grill models and prefabs
5 Years Ago
Manifest
5 Years Ago
Corrections to floor triangle frame sockets placement
5 Years Ago
Triangle ladder hatch models and prefabs
5 Years Ago
Cliffs temperate and arid prefabs refined anchors
5 Years Ago
Phrases
5 Years Ago
Manifest
5 Years Ago
New blocks icons
5 Years Ago
Adding half ramp block greybox models and prefabs
5 Years Ago
Phrases
5 Years Ago
Manifest
5 Years Ago
Triangle floor frame greybox block Added a specific socket for triangle floor frame inserts
5 Years Ago
Floor half greybox/prefabs Tweaks to spiral stairs greybox to align with floor.half
5 Years Ago
Working spiral stairs greybox for square and triangle blocks. Spiral stairs need two blocks to make one revolution, allowing half height. Re-enabled stairs socket for spiral stairs to avoid plugging to walls and other sockets Conditional models for spiral stairs landings
5 Years Ago
Building blocks thatched walls thicker, wall blocks meshes triangle counts down 50-75% on LOD0 Atlas twig mat renders double sided
5 Years Ago
Merge from spiral stairs block
5 Years Ago
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5 Years Ago
Oasis, Range, Hapis - latest terrain build