5,483 Commits over 3,653 Days - 0.06cph!
Latest terrain generation changes: Forests not random perlin anymore (desposits/flow based)
Arid cliffs draw distances aligned with temperate prefabs
Adjustments to forest populations, still wip until complete 4k support for splats/topos
Arid cliffs progress backup
Arid cliffs progress backup
Arid clutter and arid rock formation prefabs
Arid clutter and arid rock formation prefabs
re-added arid forests
removed v3_arctic_forest_snow, obsolete now that snow cover is even
re-added arid forests
removed v3_arctic_forest_snow, obsolete now that snow cover is even
Reverted project gaea scene terrain back to 2k control maps, too many bugs
Reverted project gaea scene terrain back to 2k control maps, too many bugs
Temporary fix for ugly grass
Temporary fix for ugly grass
Manifest on the v3 populations
Manifest on the v3 populations
Latest terrain generation changes, terrain now uses 4k control maps
Latest terrain generation changes, terrain now uses 4k control maps
Palm trees helicopter fix
some powerplant wire edits
MT, Oilrigs, Powerplant, Sewerbranch, Trainyard, WTP electric wires work backup
Mil. Tunnel electric wires work backup
Harbor2 and Launch Site electric wires work backup
procedural cliffs v3 backup
procedural cliffs v3 backup
procedural cliffs v3 backup
procedural cliffs v3 backup
Attempt to fix triangle floors collision gap
backup Tundra and Arid forest populations progress
Fix for the excavator monument topology mask letting cliff to spawn within
forest populations progress backup
boreal forest spawn populations, new better terrain generation
temperate rock clutter and ground flora spawn populations
unfucking grass: part 2 of ? - temperate grass foliage spawn rules
unfucking grass: part one of ?
Terrain spawned stones revamp
progress backup, base work towards spawn populations v3
project gaea terrain backup with working topology masks
cherry picking
38002 from main
Terrain Revamp - Phase 1 files backup
Terrain splats atlases updated
biome tinting wip
fix to grass splat to allow desaturated version in snow biome
Terrain splats atlases updated
Temperate biome tinting
Removed tiling patterns on splats, readying splats color balance for biome tinting
Added a bespoke terrain to the world_revamp test level, and some dressing to show the new assets
Adding new terrain splats collection
Moving terrain4 terrain maps to a different folder pending deletion
Arid prefab variants of temperate clutter rocks