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5,868 Commits over 4,110 Days - 0.06cph!

6 Years Ago
roof.triangle.up.top.line models and prefabs setup
6 Years Ago
assigning temporary prefab to triangle roof up top line
6 Years Ago
re-linking conditional prefabs - end
6 Years Ago
Padded walls (1mm) laterally to curb precision issues arising away from origin
6 Years Ago
batch prefabs setup end
6 Years Ago
Added LOD1 to triangle up side lines conditionals
6 Years Ago
batch prefabs setup
6 Years Ago
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6 Years Ago
Removing unused triangle roof cases prefabs Adding named shell prefabs pre-setup for all tiers/cases
6 Years Ago
New roof conditional models - LODs/Colliders/Gibs
6 Years Ago
color corrected some atlases
6 Years Ago
removing unused roof ceiling meshes
6 Years Ago
Simplified roof models (2 meshes > 1 mesh) Updated roof.****.full prefabs accordingly
6 Years Ago
elevator prefab - lighting
6 Years Ago
prefab hierarchy tweaks
6 Years Ago
Skinned mesh for elevator cable reel operational
6 Years Ago
Elevator prefabs update Added LODs/Gibs/Colliders/Guides for deployables
6 Years Ago
removed test meshes
6 Years Ago
elevator prefabs - placeholder hierarchy
6 Years Ago
elevator textures/mats
6 Years Ago
another re-export
6 Years Ago
re-exported models
6 Years Ago
shifted pivot on triangle roof pieces to the center
6 Years Ago
180 transform rotation on roof triangle up and cie
6 Years Ago
Transforms adjustments on set of greybox roof models
6 Years Ago
tweaks to gate prefab (lock position) updated collider
6 Years Ago
Fixed codelock position on wood gate, modified model to have a dedicated socket for it
6 Years Ago
bandit town scene2prefab
6 Years Ago
finishing touches to tower / perimeter wall
6 Years Ago
Terrain splats and topologies update
6 Years Ago
npc spawner tweaks
6 Years Ago
bandit town scene2prefab
6 Years Ago
updated npc positioning and cover markers in bandit town
6 Years Ago
striped construction related scripts from static gate
6 Years Ago
Cherrypick cs 52089
6 Years Ago
merge from main
6 Years Ago
files backup
6 Years Ago
bandit town scene2prefab
6 Years Ago
Scrap heli wreck files/prefab
6 Years Ago
LODs for the new models, updated airwolf prefab
6 Years Ago
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6 Years Ago
Scene2Prefab Bandit town
6 Years Ago
Cleanup + moved heli vendor stuff into its own prefab for later merges Updated bandit town lighting prefab with vendor lighting setup
6 Years Ago
static vehicle parts props prefabs
6 Years Ago
added sign at gate of heli vendor + set dressed the area around it
6 Years Ago
progress backup - vendor external walls/gate
6 Years Ago
gate.external.high.wood static version for monuments
6 Years Ago
re-made gate.external.high.wood to current visual standards
6 Years Ago
wall.external.high.wood static version for monuments