5,485 Commits over 3,653 Days - 0.06cph!
Added Building type environment volumes to all buildings in monuments
Scene2Prefab Monuments and World
Sewer entrances across the game have a better daylight transition
materials reflectivity adjustments
Stripped some Add to Heightmap scripts left on rock formations
Various
Caves exits ambient volumes changes
a few material reflectivity adjustments
fixes for floating grass at sat dish
water_well_d blocking volumes fixes
some fixes to water wells
gas station decor workbench looks decayed
fixed packed material for potted plant not displaying correctly masked
backup ocean / skydome doodling
added recycler to junkyard
static building parts fix
merge from Mini water well monuments
merge from MT level design
Planters soil is a separate renderer
merge from junkyard fixes
Patrol Helicopter debris wont float in the sky anymore when crashing at junkyard
water_well_e - polish pass
water_well_e scene progress backup