5,727 Commits over 3,987 Days - 0.06cph!
Metal and stone foundation.steps hollow
Wood high gate cost as much as the wood high wall (800->1000)
Re-implemented Stone gate
Fix for RUST-167 - Embrasure LODs not behaving
dungeons_greybox carried over
scene files
Cherry picking from
10609
Added support for terrain offset to monument and mountain prefab scenes
wood/stone gates cost balancing
Fix for RUST-88 - Sign health balance
Large wood storage box model and textures re-skin
Lowered barricades slightly to 1.25
Twig part folder cleanup
Atlased Twig tier, combined previously separate meshes to reduce drawcalls
New batched meshes
More precise collisions
merge from building_atlases
TopTier part folder cleanup
Atlased toptier, combined previously separate meshes to reduce drawcalls
New batched meshes
merge from building_atlases
Missing folder f!'@#]p/?plastic
merge from building_atlases
metal gibs meta/prefab update
ladder uses atlas material
wider twig window frame, double window frame hinges
merge from building_atlases
wood_stone_metal atlas update
high walls moved to atlas material
gates moved to atlas materials
gates moved to atlas materials cont'd
ladder was using MeshLOD which is incorrect given a change of material on LODs
merge from building_atlases