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5,492 Commits over 3,653 Days - 0.06cph!

8 Years Ago
Trainyard overgrowth dressing end
8 Years Ago
changed layer to world on electrical box prefabs
8 Years Ago
Trainyard overgrowth dressing backup
8 Years Ago
Canyon overgrowth dressing
8 Years Ago
Warehouse overgrowth dressing
8 Years Ago
Military Tunnels overgrowth dressing
8 Years Ago
got rid of vertex pro bs components, re-baked some meshes to assets levels airfield, powerplant and harbors
8 Years Ago
Harbor_2 overgrowth dressing end
8 Years Ago
Harbor_2 overgrowth dressing backup
8 Years Ago
Harbor_1 overgrowth dressing end
8 Years Ago
Harbor_1 overgrowth dressing backup
8 Years Ago
some more work - airfield
8 Years Ago
Airfield overgrowth dressing end Runway models remeshed for vertex painting - painted and exported runway to .assets
8 Years Ago
Airfield overgrowth dressing backup
8 Years Ago
Airfield overgrowth dressing backup
8 Years Ago
Sphere tank overgrowth dressing
8 Years Ago
Powerplant terrain height and splats tweaks
8 Years Ago
Powerplant overgrowth dressing end
8 Years Ago
Powerplant overgrowth dressing backup
8 Years Ago
backup
8 Years Ago
Powerplant overgrowth dressing backup
8 Years Ago
Lighthouse overgrowth dressing
8 Years Ago
Scene2Prefab all
8 Years Ago
merge from art_overgrowth
8 Years Ago
merge from main
8 Years Ago
LODs and vertex color painting for vegetation, R and G channels are used for detail bending Prefabs created for all models Overgrowth dressing scene update
8 Years Ago
Overgrowth dressing scene prep over - Roads, train tracks, sewer drainwalls and concrete slabs now generated through Scene2Prefab
8 Years Ago
some more prep work (overgrowth dressing scene)
8 Years Ago
Scene for prefabs management
8 Years Ago
concrete slabs and sewers overgrowth dressing
8 Years Ago
vegetation models WIP roads and railroad overgrowth dressing
8 Years Ago
overgrowth atlas textures wip/backup
8 Years Ago
Cannot place items or build over junkpiles
8 Years Ago
Fix for RUST 1515 - Stuck between boxes and recycler at warehouse Scene2Prefab warehouse
8 Years Ago
Added a new junkpile containing the wrecked truck Manifest
8 Years Ago
Truck wreck models/LODs/COL/Prefab
8 Years Ago
cherrypicking truck variants
8 Years Ago
merge from main
8 Years Ago
Fixed puzzle barge door placement RUST 1512 Scene2Prefab Harbor_1
8 Years Ago
Adjusting junkpile depth
8 Years Ago
Adding new junkpiles to the spawntable
8 Years Ago
updated manifest
8 Years Ago
More junkpile variations
8 Years Ago
Repair bench cannot be used to block off windows and see through them (collider accuracy)
8 Years Ago
Adding some loot minecarts and minecrates to military_tunnels
8 Years Ago
Caves now spawn minecarts as well as mine crates that contain loot Adding minecart_loot models
8 Years Ago
added the car wreck and junkpile art to junkpiletest
8 Years Ago
Wrecked sedan_a vehicle model/LODs/COLs/Prefab
8 Years Ago
Scene2Prefab
8 Years Ago
Couple of missing colliders fixes Baked vertex stream data to asset files on Harbor_1,2,Powerplant