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5,755 Commits over 3,804 Days - 0.06cph!

9 Years Ago
Fixed holes in tunnel slope section Military tunnels signs models and textures MT Scene Update
9 Years Ago
rocks_ms_atlas_snow uses rust shader
9 Years Ago
Tweaks to trainyard colours Closed off the lighthouse for now
9 Years Ago
Merge from dungeon_art3 Main camera update (missing Deferred Mesh Decal Renderer) Lighthouse ladder volumes Network++
9 Years Ago
Scene2Prefab monuments
9 Years Ago
pre-merge
9 Years Ago
Backup
9 Years Ago
More Colliders, scene update
9 Years Ago
Sewer chimney blocks LODs and prefabs
9 Years Ago
Chimney spiral strairs final mesh LODs and Colliders, Prefab Military tunnel update
9 Years Ago
Minecart final mesh LODs and Colliders, Prefab Military tunnel update
9 Years Ago
Old Mine set, final meshes LODs and Colliders, ready to place prefabs Misc & military tunnel update
9 Years Ago
Trainyard - fixed the holes in terrain sometimes happening near large basin
9 Years Ago
work backup
9 Years Ago
Added a missing script to the dungeon cam to render decals
9 Years Ago
removed sticky gizmos from tunnels prefabs triggers
9 Years Ago
Military Tunnels scene work backup
9 Years Ago
Moved models Tunnels colliders, final prefabs, prefabs include terrain triggers for easy placement
9 Years Ago
Military tunnels final models LODs Bits
9 Years Ago
Updated lighting prefab for monument scenes with latest camera / skydome
9 Years Ago
Train track biome tinting + some albedo brightness tweaks
9 Years Ago
removing junk
9 Years Ago
merge from pre-release
9 Years Ago
merge from pre-release
9 Years Ago
Static doors prefabs (unopenable) Minecart wip Plugged plenty of holes in my meshes Military tunnels scene work backup
9 Years Ago
Military tunnels scene work backup
9 Years Ago
Crystals prefab with smoke and light for tunnels (static)
9 Years Ago
merge from main
9 Years Ago
Timber mine model set WIP Blend mask for rock_cliff_b Military tunnels scene work backup
9 Years Ago
merge from main
9 Years Ago
Scene view synced Camera script
9 Years Ago
Wood timber trims textures Light fixtures prefab tweaks
9 Years Ago
Sewers to vents blocks, added spiral stairs to climb up the vents Military tunnel backup Plugged a few gaps in tunnel blocks
9 Years Ago
military tunnel re-work tunnel blocks update, added collapsed tunnel end
9 Years Ago
Ladders on watch_tower_b are back on trigger layer Airfield prefab update
9 Years Ago
tunnels progress backup
9 Years Ago
Dungeon light prefabs update - fixed conflict with LightEx Military tunnel scene/prefab update
9 Years Ago
tunnels progress backup
9 Years Ago
Scene2Prefab
9 Years Ago
Adding a couple of files manually
9 Years Ago
Picking relevant changesets from dungeon branch for transparency
9 Years Ago
Updated chainlink fence prefabs for glass transparency layer
9 Years Ago
Updated Hangar prefab for glass transparency layer
9 Years Ago
Updated watchtowers and office building prefabs for glass transparency layer
9 Years Ago
merge from main
9 Years Ago
Rock_cliff_b textures
9 Years Ago
merge from main
9 Years Ago
Rock_cliff_a texture change for a less noisy version Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
9 Years Ago
Increased the satdish column draw distance
9 Years Ago
Increased the powerplant bottom part draw distance