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5,944 Commits over 4,138 Days - 0.06cph!

10 Years Ago
Minecart final mesh LODs and Colliders, Prefab Military tunnel update
10 Years Ago
Chimney spiral strairs final mesh LODs and Colliders, Prefab Military tunnel update
10 Years Ago
Sewer chimney blocks LODs and prefabs
10 Years Ago
More Colliders, scene update
10 Years Ago
Backup
10 Years Ago
pre-merge
10 Years Ago
Scene2Prefab monuments
10 Years Ago
RUST-1255 Fix attempt ladder hatch
10 Years Ago
RUST-1254 Fix attempt stone doorway
10 Years Ago
Spiral stairs block - proof of concept
10 Years Ago
RUST-1255 Fix
10 Years Ago
Evac pipes in canyon now cull MT roll up doors now cull fixed some facility rooms in MT not culling big numbers decals on walls and doors in MT now cull fixed a not culling wall block and industrial prop in trainyard bottom powerplant chimney pillars do not cull (no more floating chimneys)
10 Years Ago
Lighthouse monument visual update/polish
10 Years Ago
merge from main
10 Years Ago
Fix for RUST-984 - Roof prefabs not casting shadows from the sides
10 Years Ago
Natural Caves greybox set progress (models, calibration)
10 Years Ago
greybox material
10 Years Ago
stuff
10 Years Ago
Caves - more puzzle rooms greybox
10 Years Ago
Caves - Stalagmites/tites textures/models/LODs/COLs and prefabs
10 Years Ago
rock flat texture set (for cave floors)
10 Years Ago
Slide/jump decal textures irradiated sacs textures
10 Years Ago
backup
10 Years Ago
progress
10 Years Ago
merge from ambient light volumes
10 Years Ago
merge from main
10 Years Ago
merge from dungeon_art_3
10 Years Ago
misc progress/backup
10 Years Ago
rock_ledge model/textures/LODs/COL/Prefab
10 Years Ago
cherry picking diogo's fix to 4way blend
10 Years Ago
backup
10 Years Ago
del unused model
10 Years Ago
Moving stuff Cave gravel models/Prefabs Cave small rocks prefabs Material tweaks, dressing
10 Years Ago
backup/progress
10 Years Ago
Cave roots and ivy: texture set/material
10 Years Ago
progress
10 Years Ago
progress
10 Years Ago
merge from main
10 Years Ago
merge from dungeon_art_3
10 Years Ago
backup
10 Years Ago
trying to untangle crap 1
10 Years Ago
trying to untangle crap 2
10 Years Ago
progress - vertex painting
10 Years Ago
cherrypicking the deferred decal shader fix
10 Years Ago
cherrypicking the deferred decal shader fix
10 Years Ago
Ore veins WIP textures and decal prefabs (gold and uranium) Glow worms textures and test models Adding cave dressing scene
10 Years Ago
progress backup
10 Years Ago
glow_worms models
10 Years Ago
progress backup
10 Years Ago
progress backup