userVincentcancel

5,633 Commits over 3,592 Days - 0.07cph!

9 Years Ago
More fences and sewers parts, conc slabs, industrial buildings collisions Updated powerplant level, pivots cleanup
9 Years Ago
Industrial building_b changes Powerplant dungeon level wip
9 Years Ago
Stairs greybox set changes Industrial buildings greybox set Water tower, cooling tower, pigeon nest, etc.
9 Years Ago
Pipelines greybox set
9 Years Ago
Updating the oil barrel prefab and performing some voodoo dance
9 Years Ago
Sewers greybox set
9 Years Ago
train wagons greybox set
9 Years Ago
walls and fence greybox set
9 Years Ago
Rubble piles greybox set
9 Years Ago
Train tracks greybox set road set pivot unfuck
9 Years Ago
Roads and pavement greybox set
9 Years Ago
Concrete slabs greybox set
9 Years Ago
Increased distance before which sign.huge.wood is culled
9 Years Ago
Some final touches on barrels, for now
9 Years Ago
Updated remaining barrels prefabs, oil barrels have labels
9 Years Ago
Updated the static mining quarry foundation to our new ones
9 Years Ago
Improved collisions on stairs and covers around quarry and pumpjacks so you do not have to jump
9 Years Ago
Loot barrels visual upgrade + gibs
9 Years Ago
Corn plant models, textures, prefabs
9 Years Ago
Adding normal map for the previous atlas
9 Years Ago
Tweaks to the retaining walls terrain blend material
9 Years Ago
Moved all our barricades to the prop atlas texture
9 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
9 Years Ago
Fixed an issue with the wood compound wall missing collision links
9 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
9 Years Ago
merge from large deployables
9 Years Ago
merge from main
9 Years Ago
Dressed the large deployables foundations
9 Years Ago
Switched cover lods to the atlas material
9 Years Ago
Adding whitebox models and prefab skin for the compound wall Gate
9 Years Ago
Added a simple room inside the Satellite Dish monument
9 Years Ago
Models and textures for the new deployables foundations
9 Years Ago
Research table pivot point fix, also updated prefab volumes, which were wrong after the offset was made.
9 Years Ago
Large refinery files ~ model/lods, mats, collisions, gibs aaaand prefab
9 Years Ago
Fixed an offset on the toptier door, removed hatch
9 Years Ago
Adding art for the oil crater
9 Years Ago
More collision stuff
9 Years Ago
Sphere tank top walkways/core/storage collision accuracy
9 Years Ago
crude_oil mat changes
9 Years Ago
More accurate collisions on sphere tank walkways a,b,c,d,e,f Updated material at the bottom of the tank, updated collision
9 Years Ago
More precise collisions, quarry and pumpjack
9 Years Ago
Adding tar_sand textures, tempoary oil crater model
9 Years Ago
Attempt at fixing pumpkins growing stages
9 Years Ago
Removed foundation from windmill models, updated the skin prefab as well.
9 Years Ago
Adding art for the pumpkin plants, models, textures, lods, gibs Missing meta files for the compound walls
9 Years Ago
compound walls art work, incl. lods, gibs, collisions
9 Years Ago
Updated the pumpjack lods to skinmeshes
9 Years Ago
closed a few gaps in the meshes
9 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
9 Years Ago
Updated the crater texture to match variety or ground types better. Also dithered the alpha to fade out smoothly.