5,753 Commits over 3,987 Days - 0.06cph!
    
    
    
        
            
            
            
                
                Planters soil is a separate renderer
                
                
                
                
             
         
        
        
        
        
        
        
        
        
            
            
            
                
                merge from MT level design
                
                
                
                
             
         
        
            
            
            
                
                merge from Mini water well monuments
                
                
                
                
             
         
        
            
            
            
                
                static building parts fix
                
                
                
                
             
         
        
            
            
            
                
                added recycler to junkyard
                
                
                
                
             
         
        
            
            
            
                
                backup ocean / skydome doodling
                
                
                
                
             
         
        
            
            
            
                
                some fixes to water wells
gas station decor workbench looks decayed
fixed packed material for potted plant not displaying correctly masked
                
                
                
                
             
         
        
        
            
            
            
                
                water_well_d blocking volumes fixes
                
                
                
                
             
         
        
        
        
        
        
        
        
        
        
        
        
        
        
        
            
            
            
                
                fixes for floating grass at sat dish
                
                
                
                
             
         
        
            
            
            
                
                a few material reflectivity adjustments
                
                
                
                
             
         
        
            
            
            
                
                Caves exits ambient volumes changes
                
                
                
                
             
         
        
            
            
            
                
                Stripped some Add to Heightmap scripts left on rock formations
Various
                
                
                
                
             
         
        
            
            
            
                
                materials reflectivity adjustments
                
                
                
                
             
         
        
        
        
            
            
            
                
                Sewer entrances across the game have a better daylight transition
                
                
                
                
             
         
        
        
            
            
            
                
                Scene2Prefab Monuments and World
                
                
                
                
             
         
        
            
            
            
                
                Added Building type environment volumes to all buildings in monuments
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated forest population rules in Temperate
                
                
                
                
             
         
        
        
            
            
            
                
                arctic pop
cave colors/reflectivity tweaks
                
                
                
                
             
         
        
        
            
            
            
                
                skightly more trees in temperate field topo
                
                
                
                
             
         
        
            
            
            
                
                lower rock splat amount via material bias
                
                
                
                
             
         
        
            
            
            
                
                higher icebergs ad icesheets densities in arctic
                
                
                
                
             
         
        
            
            
            
                
                caves splats are now exported + material changes on some rocks