userVincentcancel

5,764 Commits over 3,683 Days - 0.07cph!

9 Years Ago
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9 Years Ago
merge from main
9 Years Ago
wall.window.external model tweaks to avoid clipping w/ windows deployables prefabs implementation for vertical and horizontal embrasures
9 Years Ago
backup
9 Years Ago
wall.window.bars hook for shutters worked out back up
9 Years Ago
Sentry guide marking improved
9 Years Ago
pumpjack and quarry guide meshes improved
9 Years Ago
Pushed culling distance on some of the bigger signs
9 Years Ago
Sandbag barricade uncommon, Stone barricade comon Loot tables update
9 Years Ago
Barricades stack, cost and crafting time more competitive against high walls Barricades are easier to place on terrain Barricades offer 1.5m of cover and standing up shooting Barricades health balance Models/Collisions and prefabs update
9 Years Ago
New rig for doors in Parts/doors.rig/ Doors now have the pivot where the hinge bone is Added doors guide meshes for construction guides
9 Years Ago
New rig for gate doors Gates models separated to be attached to bones
9 Years Ago
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9 Years Ago
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9 Years Ago
Loot spawn table update
9 Years Ago
Loot spawn table update
9 Years Ago
Sign icons
9 Years Ago
Some polish on the painting screen offsets for some signs Vertex Alpha weighing on banner meshes for further use with disp shader
9 Years Ago
Prefabs for banners
9 Years Ago
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9 Years Ago
banner nmap meta changes banners LODs, COls, Gibs, Mats
9 Years Ago
Banner Textures
9 Years Ago
Sentry guide update
9 Years Ago
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9 Years Ago
Wood signs placement sockets accuracy
9 Years Ago
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9 Years Ago
Jack O Lanterns require 2 pumpkins to be crafted
9 Years Ago
Removed test file Painting frames signs can no longer placed on the floor/ceiling All remaining signs prefabs implementation Rest of COLs/Gibs files
9 Years Ago
New signs textures Models, LODs Implemented picture frame signs
9 Years Ago
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9 Years Ago
some material tweaks
9 Years Ago
Updated wearable pumpkin's face
9 Years Ago
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9 Years Ago
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9 Years Ago
Twig stair collision smoothing
9 Years Ago
Quarry & Pumpjack dynamic collisions
9 Years Ago
Slight changes to the Oiljack L3
9 Years Ago
Stairs gib models, prefab setup
9 Years Ago
Building Skins Interior blocks and wallpaper/floors carpet example textures
9 Years Ago
Oiljack LOD Atlasing (on L3)
9 Years Ago
Quarry LOD Atlasing (on L2 & L3)
9 Years Ago
Quarry ladder optimizations, prefab update
9 Years Ago
Removed emissive material from keylock
9 Years Ago
Twig and sheet metal col extra detail
9 Years Ago
Chicken meat worldmodel uses the right meshes/mats
9 Years Ago
Keylock uses the keylock model
9 Years Ago
Pass on building blocks prefabs, collision override setup Stairs collisions tweaks
9 Years Ago
Armored metal tier accurate collisions models
9 Years Ago
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9 Years Ago
Sheet metal tier accurate collisions models