userVincentcancel

5,722 Commits over 3,987 Days - 0.06cph!

3 Years Ago
cobblestone road models texturing removed old level and moved new in place static decor version of tombstones without cobwebs
3 Years Ago
cobblestone road models texturing level backup
3 Years Ago
cobblestone road models greybox
3 Years Ago
cobblestone road textures
3 Years Ago
redesign scene backup
3 Years Ago
redesign scene backup
3 Years Ago
merge from shipping container props update branch
3 Years Ago
shipping container models update rusty material color tweaks
3 Years Ago
cherry picking new SC textures
3 Years Ago
roof blocks polish, lod transition polish
3 Years Ago
fixed some left over offsets
3 Years Ago
shipping container skin wall frame / floor frames models and prefabs
3 Years Ago
Shipping container prefabs scripts setup for lod and gibs and colliders
3 Years Ago
incorrect prefab link fixes, fixed a gap on half wall
3 Years Ago
Construction grade scripts for skins redo - must have been lost in the previous merge
3 Years Ago
phrases
3 Years Ago
Manifest
3 Years Ago
Skin grade and prefabs
3 Years Ago
some left over changes to adobe stairs L and U
3 Years Ago
shipping container building skin parts models wip
3 Years Ago
backup
3 Years Ago
backup
3 Years Ago
shipping container building skin parts models wip
3 Years Ago
shipping container texture polish
3 Years Ago
shipping container building skin parts models wip
3 Years Ago
shipping container new textures (might revert if not happy)
3 Years Ago
reverting 77584 as it seems to have made things worse
3 Years Ago
WTP S2P
3 Years Ago
▍▆▋▋▋▋▅▅ ▇▅██▍▅ ▅▊ █▆▍ ▌▉ ▋▉▅▌▉ ▇▆█▌▄▉
3 Years Ago
metas
3 Years Ago
merge from main
3 Years Ago
generic Plywood_b for player building shipping container skin
3 Years Ago
tweaked crate bounds
3 Years Ago
Poolable, Realmed remove the art on gingerbread barricades Fixed missing gibs on gingerbread crate
3 Years Ago
drawbridge final files
3 Years Ago
LOD distance tweaks to queue barriers Made drawbridge playable
3 Years Ago
enabled shadow casting on LOD0,1 of codelock
3 Years Ago
adding renderer batch script to queue barriers replacing the models by prefabs in the scene ferry drawbridge update with wip model
3 Years Ago
zeroed transform on dwellings for correct preview added spawners to the gingerbread timber mine prefabs
3 Years Ago
XMas NPC dwellings base prefabs with destroyable barricades in
3 Years Ago
made the xmas cookie barricade and crate destroyable entities
3 Years Ago
enabled crunch compression on some new textures missing it
3 Years Ago
enabled crunch compression on some new textures missing it
3 Years Ago
merge from main
3 Years Ago
Re-exported keypad models with correct vertex normals on all LODs Texture meta tweaks, lightbulbs are transparent again, LOD distance tweaks
3 Years Ago
fixing broken path to prefabs inside junkpiles
3 Years Ago
Fixed gap allowing LOS access in coaling tower exit corridor
3 Years Ago
Excavator S2P
3 Years Ago
Removed un-harvestable tree entities from giant excavator scene
3 Years Ago
Attempt to fix hole in terrain of cave_large_hard - couldn't check the exact seed as procedural map changed since report