userVincentcancel

6,116 Commits over 3,895 Days - 0.07cph!

3 Years Ago
Removed simplified shadow proxies from timber mine tunnels - will use corresponding LOD
3 Years Ago
Reworked timber mine model UVs to line up for the incoming xmas re-skin (candies don't like being chopped between modules)
3 Years Ago
S2P ferry terminal
3 Years Ago
ferry terminal scene cleanup
3 Years Ago
drawbridge latest - backup
3 Years Ago
Models\Structures\walkways Models\Structures\warehouse Models\Structures\watch_tower_a Models\Structures\water_tower_collapsed c l e a n u p
3 Years Ago
Models\Structures\wind_turbines cleanup Deleting export folder, Renamed WORK folder to sources, moved contents from Models to task folder root. Work files still need cleanup @Matt
3 Years Ago
Models\Structures\wiring cleanup
3 Years Ago
Models\Structures\wooden_buildings cleanup
3 Years Ago
Models\Structures\wooden_walkway cleanup
3 Years Ago
Models\Structures\wooden_walkway cleanup Models\Structures\wooden_fence cleanup
3 Years Ago
Models\Structures\wooden_cabins folder cleanup
3 Years Ago
Mow
3 Years Ago
More cleanup
3 Years Ago
Models/Building folder cleanup
3 Years Ago
ignore.conf added *.log text files
3 Years Ago
some files I missed from earlier tasks
3 Years Ago
ignore.conf - added a few extensions to the list for clarity
3 Years Ago
Gingerbread_floor substance Gingerbread substance: added specular/glossiness term to the sbsar
3 Years Ago
Adding Taylor's UVRemap.sbsar to SD/Utilities folder
3 Years Ago
Adding gingerbread sbar/sbsar. Default surface is uniformly cooked, when effects enabled surface is overcooked edges based on AO/Curvature data. Includes basic contrast sliders
3 Years Ago
adding a bunch of candy theme sbsar for xmas
3 Years Ago
cleanup
3 Years Ago
art drop oilrig trims and ferry drawbridge
3 Years Ago
ferry terminal drawbridge wip
3 Years Ago
related materials review
3 Years Ago
re-worked oilrig_trims textures added some metal and rusty specific maps
3 Years Ago
fixed hole in the ground near warehouse building
3 Years Ago
removed duplicate skylights on the warehouse roof
3 Years Ago
merge - drawbridge wip
3 Years Ago
fixed powerlines baked LODs displaying backfaces on doublesided geometry
3 Years Ago
fixed incorrect material ID assignments on hvac_exhaust prefab
3 Years Ago
S2P WTP, Trainyard, Excavator
3 Years Ago
Fixes to building privileges in WTP, Trainyard, Excavator
3 Years Ago
art drop
3 Years Ago
fixed some holes in ferry terminal interior and exterior meshes
3 Years Ago
fixed some holes in ferry terminal interior meshes
3 Years Ago
ferry terminal interior LODs/Colliders and prefab
3 Years Ago
doors missing colliders some cleaning up of the subway entrance prefab dressing
3 Years Ago
made an emissive map for office_vents set some scene tweaks resize warehouse door texture to 2048
3 Years Ago
new texture sets interior dressing
3 Years Ago
improved opacity map for office_vents texture
3 Years Ago
art drop police made me do it
3 Years Ago
ferry terminal interior wip added some new ceiling light props
3 Years Ago
ferry terminal interior wip
3 Years Ago
ferry terminal interior - detail greybox wip
3 Years Ago
terminal building - fixed an offset on the pivots
3 Years Ago
s2p
3 Years Ago
terminal exterior LODs/Colliders - prefab
3 Years Ago
s2p