5,764 Commits over 3,683 Days - 0.07cph!
gas station final exterior meshes - LODs/COLs
gas station damage pass end
gas station damage pass wip
Added LOD chain models to ore stages 2 to 4
gas_station progress backup
gas_station progress backup
adding texture sets gas_station_trims, metal_ceiling
materials, texturing WIP, level update
adding texture sets wall_tiles_a, wall_tiles_b, materials
office posters update, final version
Gas canister props models/LODs/COLs/Prefabs
supermarket shelves greybox - scene update
gas pump greybox - scene update
Gas station initial dressing pass WIP
gas station pavement LODs/COLs/Prefab
Gas station terrain splats, building/monument splats
Gas station scene files, prefab
Scene organization and greybox / initial dressing pass
fixing a terrain blend material
fixing the sewers terrain trigger issue
snow rock materials were missing specmap following changes to terrain splats
posters scaling, dressing
launch_site scene2prefab
Fixes for RUST-1718 and RUST-1734 : rocket crane issues
cobalt office posters WIP
bin models/Prefab/Textures
desklamp models/Prefab/Textures
launch_site dressing fixes / scene2prefab
rolling back the right terrain grass albedo
ore nodes: updating paths to new visuals in prefabs
potted plant models/Prefab/Textures
launch_site dressing update / scene2prefab
telephone models/prefab/textures
launch_site cleanup / scene2prefab
launch_site cleanup / scene2prefab
magnetic tape shelves models/cols/prefabs/textures
launch_site dressing update
file cabinets models/cols/prefabs/textures
grass displacement around ore nodes
terrain grass is 10% shorter
rocks in temperate biome are grey again
Make gibs reflect current stage picked