5,721 Commits over 3,987 Days - 0.06cph!
Switched old standard materials to Rust standard material
Reworked concrete decals texture
New concrete generic texture for industrial bld
Removed a material to the satellite dish
Updated metal_base_paint_spec
Material fixes
Updated satellite dish and sphere tank scene, ran SceneToPrefab
A few material tweaks
Added all wood gate models, also collisions and gibs
Gate prefab update / Atlas texture update
Stone Gate models (lods and collisions) - gibs coming later
Stone Gate skin prefab setup
Atlas texture additions
New stonewall_c diffuse texture and blending masks
Removed valpha from wall.stone.high.gibs
Added barbwire damage volume to the stone wall prefab
More accurate collision for ^
Bunch of collision adjustments on gates/walls
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Stonewall gate codelock socket
removing previous models before re-factoring
Adjusted hatch height on stonegate model
material tweaks/blend mask armored metal
Building doors animations, models and prefab refactoring
Texture edits to armored door
Signs gibs models/prefab update
Spears (stone/wood) gibs models/prefab update
arrow and bow material updates, arrow gibs models
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some water catchers partial texture rework/materials to rust material
Patrol Helicopter Gibs unique collisions - Gibs re-export
Adding a rotated version of small_stash
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Cleaned and re-exported meats
Fixed a lot of wrong auto import options on models
Moved legacy shaders to rust material
Added worldmodel prefabs for meat items
Removing some empty folders
Tool cupboard model, textures, lods and gibs
Sentry detailed greybox models
fixed foundation.steps.collision orientation
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sentry models, textures, mats, prefab art refactoring
LODs,Gibs
Collision pass
90 rotation on sockets spheres to match model
Added three static ladders to ladder points in sphere tank dome, until we allow ladders in monuments
Fixed barricade lods referencing wrong materials in there
Jack O Lanterns, model/LODs/Prefabs and item defs
Adding the jack o lanterns to the misc loot table
Upping chest texture res slightly (too muddy)
Twig tier accurate collisions models
Fixed incorect foundation.steps.collision orientation (twig)
Wood accurate collision models
Stone tier accurate collisions models
Meta files