5,775 Commits over 4,018 Days - 0.06cph!
Dressed the large deployables foundations
merge from large deployables
CHanged the high wall wood type LODs over to the atlas texture
Fixed an issue with the wood compound wall missing collision links
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
Moved all our barricades to the prop atlas texture
Tweaks to the retaining walls terrain blend material
Adding normal map for the previous atlas
Corn plant models, textures, prefabs
Loot barrels visual upgrade + gibs
Improved collisions on stairs and covers around quarry and pumpjacks so you do not have to jump
Updated the static mining quarry foundation to our new ones
Updated remaining barrels prefabs, oil barrels have labels
Some final touches on barrels, for now
Increased distance before which sign.huge.wood is culled
Concrete slabs greybox set
Roads and pavement greybox set
Train tracks greybox set
road set pivot unfuck
walls and fence greybox set
Updating the oil barrel prefab and performing some voodoo dance
Stairs greybox set changes
Industrial buildings greybox set
Water tower, cooling tower, pigeon nest, etc.
Industrial building_b changes
Powerplant dungeon level wip
More fences and sewers parts, conc slabs, industrial buildings collisions
Updated powerplant level, pivots cleanup
Powerplant scene update, collision updates, more stairs barriers
Powerplant scene update
Metal ladders greybox set
Some missing files
Set of large industrial props greybox'd
More large industrial props
Adding missing terrain asset, setup for SceneToPrefab to powerplant level
Train crane greybox model
Bunch of missing files
Bunch of fixes to make powerplant playable troughout
Powerplant level ladders
Trainyard level, first rough pass, with scene to prefab
Some collision updates
Trainyard lootcrates and barrels, statics
New pipeline piece of greybox
Trainyard terrain fixes, missing collision, water tower col adjustments
Train crane collision - missing pipe collision detail
Powerplant lootcrates placement, statics
Prevent building volumes
Water treatment plant, early work
Missing collision component on trainyard1
Progress on water treatment plant
Extended the sewers greybox set
Water filtering tanks greybox's
Strairs overhang/catwalk greybox
Water treatment plant backup