127,271 Commits over 4,109 Days - 1.29cph!
Fixed inaccurate gather amount displayed when splitting
Hide voting counts in workshop view (Valve don't expose them anymore)
Print full exception when "error loading save" happens
Added server timestamp correction to network interpolation
Network++
Stripped server schema refresh (fixes server stall every 30 minutes)
Fixed server save timings ignoring the majority of the stall time
Nuked block texture compression test
Nuked native gpu device request api
Send network update when healing entities using upkeep
Server player loot distance and client interaction distance are closer together
Fixed animals turning like Slowpoke (lerp regression)
Fixed lerp timestamp sometimes being incorrect when enabling lerp
Fixed lerp server timestamp correction sometimes getting corrupt
Added lerp.debug convar
Changed lerp.debug to false by default
Fixed ore bonus have sync position flag set
Optimized PositionLerp.SnapTo / SnapToEnd
fixed up fuzz on hairstyle 1, added wip hairstyle 4
Call ItemManager.InvalidateWorkshopSkinCache when new item definitions have been received
fixed boat engine ik
boat sounds have master mixer
skin approval
network optimizations
nre fixes
Fixed repair bench skin icons not refreshing until clicked
added storage to rowboat
bugfix for wrong facing players
deleted 'boattest'
added PhysicsDriven virtual for physics based timestamps
NPCs can now be forced to dismount, allowing a vehicle AI to dismount NPC passengers.
Started on Bradley Scientist.
Started on CH47 Scientist.
Bradley Scientists should probably not be allowed to attack while mounted.
Only attempt to mount a Bradley if there's no more known enemies.
big wall button files (all)
bullets now hit water
protocol++
missing skin icons from earlier this week
Fixed mounted orientation.
Improvements to scientist ai with support for mounts.
Merged from mountable ai branch.
use dismount position closest to seat for vehicles
maintain old view angles when dismounting
Fixed server lag corrupting lerp timestamps, sometimes permanently
no buoyancy speed boost when unpowered
boats now require fuel
boat 'righting' slightly more reliable
boat engine can be turned on/off
moved boat audio code into separate file for alexR
phrases/manifest
boats spawn near beaches and lakes
boats despawn if left outside for an hour (make a boathouse!)
protocol++
quartered rowboat population
Fixed gap in Garage door which allowed traps to be trigged through
Fixed been able to build on northern cliff rocks (Savas KOTH)
Fixed double barrel shotgun missing from T2 loot table (Savas KOTH)
Cherry picking
26000 (Steamworks update)
Cherry picking
26035 (Schema refresh stripping)