248,639 Commits over 3,928 Days - 2.64cph!

11 Years Ago
More server functions
11 Years Ago
Protocol roll
11 Years Ago
Wrong depotid
11 Years Ago
Linux, osx = both 64bit
11 Years Ago
Linux = all 64bit Windows Server = all 64bit
11 Years Ago
OSX is 64bit
11 Years Ago
Upload 64bit versions (windows and ds)
11 Years Ago
Added a first set of the new rocks
11 Years Ago
-new wild boar model (non-animated)
11 Years Ago
Fixed SteamSharp.dll throwing exceptions on 32bit OS X
11 Years Ago
added inital setup file for hammer view model
11 Years Ago
Added a working OS X 64bit build, I'll try to fix the 32bit build next Moved the Test editor menu item to its own file
11 Years Ago
Latest SteamNative.bundle, made everything universal 32 and 64 bit builds to debug the SIGILL issue further
11 Years Ago
Copy script for me to test things
11 Years Ago
Module message (client -> server)
11 Years Ago
checking in the new view model that is using the player model rig
11 Years Ago
deleting all of the old view models
11 Years Ago
checking in the player model animations
11 Years Ago
Ignore OS X .DS_Store files
11 Years Ago
Refactoring, simplification
11 Years Ago
More refactoring - this one breaks everything :)
11 Years Ago
Refactoring item system for simplicity
11 Years Ago
WorldItem (and deployable) now spawns, networks properly
11 Years Ago
Networking now provides own UIDs
11 Years Ago
Visibilty managers Visibility Subscribers Visibility groups Snapshots on join
11 Years Ago
Added player rig file complete with character set Added anim template to be used for future animations ( rig is referenced). Includes quick selection sets & View model camera
11 Years Ago
Rock 5a with textures going in.
11 Years Ago
updated anim
11 Years Ago
Client inventory is now networked Make Net.IsServer/IsClient proper - they basically return whether we're running a server, or running a client. Will return false if we're doing neither (like if we're in the menu)
11 Years Ago
added new game ARCHAEROLOGY
11 Years Ago
Shit server names
11 Years Ago
Didn't save until I exited - empty prefab
11 Years Ago
Big server browser changes, still pending a lot of stuff, but is functional Added DroidSandMono - it's a monospaced font for situations where we need one (Roboto don't do one) Fleshed out steam library further
11 Years Ago
Linux Build
11 Years Ago
OSX Build
11 Years Ago
Windows Build
11 Years Ago
Filling out a few more functions
11 Years Ago
Server Browser fixes
11 Years Ago
Menu Tweaking
11 Years Ago
Server browser functions (incomplete)
11 Years Ago
Windows Build
11 Years Ago
OSX Build
11 Years Ago
Linux Build
11 Years Ago
Matchmaking/Server Browser binds (partial)
11 Years Ago
Added view model wood hammer anims & meta file with clip data
11 Years Ago
Added view model animation template, containing referenced rig & correct camera setup
11 Years Ago
Added new rigs folder, as well as View model arms maya rig
11 Years Ago
Fix a scale issue with the apple mesh.
11 Years Ago
server_console prefab was BULLSHIT (!)
11 Years Ago
Brute debugging