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127,235 Commits over 4,109 Days - 1.29cph!

10 Years Ago
Fixed water reflections on OSX
10 Years Ago
Increased water SSR cutoff slightly for perf tradeoff
10 Years Ago
Fixed skin shading in glcore (compiler bug); touched all potentially affected shaders
10 Years Ago
eoka ladder fix
10 Years Ago
Patched normal decoding on AO just in case
10 Years Ago
Nuked deprecated ssao extensions
10 Years Ago
fixed bug with the beancan grenade fuse not disappearing fixed bug with the crossbow not showing the bolt when the player loads it, and then switches weapons.
10 Years Ago
Persistance
10 Years Ago
LookAt Tweaks
10 Years Ago
Tweaked anim events to prevent delete component in a callback errors
10 Years Ago
Door animation test
10 Years Ago
StabilityEntity protobuf
10 Years Ago
Proto build
10 Years Ago
Profiling LookAt perf tweaks
10 Years Ago
StabilityEntity saves and loads cached stability value
10 Years Ago
StabilityEntity protobuf stability value is optional (backward compatibility)
10 Years Ago
StabilityEntity protobuf stores distance from ground
10 Years Ago
Entity spawn test console command (entity.create)
10 Years Ago
SphereEntity for bawng
10 Years Ago
BuildingBlock protobuf update (backward compatibility)
10 Years Ago
Plugin proto
10 Years Ago
Removed unused textures/models Resized some oversized textures
10 Years Ago
Undone door experiment
10 Years Ago
Sentry + ak worldmodel now uses new AK model
10 Years Ago
Doors open/close 2x faster so sharrap
10 Years Ago
Replaced rain particles Removed rain falling on glass in front of eyes effect
10 Years Ago
Sentry NRE fix protocol++
10 Years Ago
lasersight and flashlight baseline
10 Years Ago
merge from main
10 Years Ago
ak47u entity fixes
10 Years Ago
light toggle reliability
10 Years Ago
merge into main
10 Years Ago
lighttoggle defaults to F
10 Years Ago
reduced costs of weapon attachments
10 Years Ago
updated loottables to include new attachments updated heli loot to drop new attachments
10 Years Ago
manifest
10 Years Ago
manifest, again, test
9 Years Ago
smoothed out the animal animations. The bear isn't so herky/jerky when he's attacking players.
9 Years Ago
More tweaks
9 Years Ago
Ran prepare prefabs
9 Years Ago
Can throw melee weapons while running
9 Years Ago
admin ent commands
9 Years Ago
Unused substances
9 Years Ago
Removed unused materials
9 Years Ago
Downed rain collision quality
9 Years Ago
merge from main
9 Years Ago
new building parts current files progress
9 Years Ago
bundle fixes brighter flashlight, narrower cone
9 Years Ago
merge from main
9 Years Ago
merge into main