127,491 Commits over 4,109 Days - 1.29cph!
updated craft times to be sensible for all items
Merging 3000 meta files from main
throwing objects no longer blocks sprint
added inaccuracy when throwing while sprinting
Does not using vorbis prevent the import crash?
Nice error when missing item in google sheet
fishing traps ignore minnows as bait
Full screen black screen test
furnace is lvl 15
pants are lvl 13
Switched music file compression from Vorbis to ADPCM (test)
standard bows aren't considered hostile by helicopters anymore
rock entity attack speed reduced, animation made to match
harvesting player bodies no longer gives xp
missing files for no xp from harvesting
stone pickaxe rotation fix
office L stair model and collider
dungeons scene and prefab update
New XP gain sound. Tweaks to other xp related sounds
merge from dungeon 3
includes airfield rework, garage doors, static doors set, and more..
3rd person animations for the player aiming and throwing 1hand or 2hand weapons
added code for 3rd person aiming/throwing of 1handed / 2handed weapons
tweaked throw animations
xp when crafting ingredients are used
halved xp when gathering
fixed incendiary rockets not being craftable
research table not craftable
using a repair bench adds the user as a partial owner
fishing traps give xp
lots of ownership sharing for various actions (cooking, smelting, etc )
protocol++
fix for sleepers appearing standing up (until you approach them)
adjusted tech tree
buffed eoka
buffed stone spear
stone spear unlocks earlier
nerfed cost of sword/machette
gain xp for gutting fish
gain xp when cloth/leather is used in a recipie
protocol++
Cherry picking goosey's shit from prerelease
Re-adding music system code
Server now checks client beta name on connect (seeing if this works)
Added server.branch convar to limit client connections to a certain Steam branch (this sucks)
All staging and prerelease branches add the dev branch indicator to the branding UI
Fixed a missing collider on trainyard
Turned on objects that had been automatically turned off in dungeons
corrected pivots on projectiles
added tumble values to thrown weapons
Downgrading to Unity b21 (fixes full screen issues, unlimited framerate on ds)
repair bench at lvl 7
found weapons have slightly more condition (get a couple clips out of them now)
Improved responsiveness of throwables
fix for > 100% owneship bug
removing (deleting this time) rotors from the airfield helis
removed a crate spawn from the runway (left over)