31,191 Commits over 3,928 Days - 0.33cph!
Fixed warnings about duplicate menu entry name for GameObject/UI/Event
Fixed rich text on browser button
block players getting inside Drone market place
Fixed rf broadcaster deployment stacking
Fixed rf broadcasters incorrect excessive bounds
merge from LunarNewYear2021Removal
added skeletonskin to Jumpsuit skinned mesh renderers
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fixed constant RF spam at oil rig
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Added a third texture bundle due to the 4GB asset bundle limit (there's always a chance this breaks something, so will need testing)
roadsign gloves skinnable
Smoother horse movement when traversing bumpy terrain
fixed heavily charged batteries displaying incorrect time remaining (used 12h format)
One icon that I missed on the crafting screen
Icon appearance changes:
- Let icons show at full opacity everywhere EXCEPT the belt (stands out too much when the inventory isn't open). This helps a lot with the "washed out" look.
- Belt icons set to 90% opacity.
- Updated some icons that I'd missed, that aren't linked to any icon prefab
- Rebuilt all loot panels; even ones that linked to the icon prefab didn't update until their prefabs were regenerated
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Disable RichText markup in server browser button
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Removed built in water visibility trigger from sewer_drainwall_ pieces, for mappers
merge from lunar_near_year_2021
merge from lunar_new_year_2021
Merge item icon colour bugfix (introduced in #5156)
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Fixed Dropbox deployment difficulty on stone walls
Fixed heavy helmet overlay covering chat UI
merge from Medical_syringe_vm_anim_fix
merge from map_cluster_height
merge from anim_fixes (Fix bandage and syringes not playing third person animations when used on other players)
merge from mace_throw_fix
merged from skins_recently_used
Fixed server tag typo
server tag tooltips can now be translated
merge from cycle_bind_fixes
merge from jackhammer_workshop_mesh
Hapis: Fixed falling through terrain and into the southern tunnel.
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rocket_launcher ao texture (didn't have one before)
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merge from SummerCollision
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