32,159 Commits over 4,018 Days - 0.33cph!
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Added rowboat protection (torpedo anti vehicle damage)
Pass on red card puzzle lab module loot
Fixed underwater_labs crate ammunition using wrong container
Fixed shadowfrax typos
Phrases
Fixed train_tunnel_stop_transition_b_36m_mirr offset chain link fence from #
63867
Fixed poker table blocking movement at swamp_c
Added nice bounce easing for the duo sub ammo flag
Removed underwater lab vending machine
Fixed train_tunnel_stop_transition_b_36m_COL r/w navmesh errors
TorpedoRising and straight Rising explosive radius
Reduced Raw Human meat bait value
Torpedo ammo flag is no working, though it could do with a bouncy animation
- If a trigger is disabled, early exit in OnTriggerEnter. OnTriggerEnter still fires on disabled scripts because Unity.
- Remove unused SkipOnTriggerEnter method.
adjusted underwater dweller outfit
Fixed "fusebox is accessed by its door" ticket
Removed low grade fuel from gutting sardine, increased fat yield instead
Fixed module_1500x1500_ladder puzzle loot clipping
Ensure
63864 is applied to all moonpools
Fixed broken chain link fence in train_tunnel_stop_transition_b_36m and mirr
Fixed scrap conditionAmount when purchasing single sub
Fixed a bunch of navmesh r/w errors
Moonpool now prevent building within 75m
Disable duo sub pontoon parent triggers since they make it hard to climb on from the water
Disable parent triggers on the sub if they go underwater.
underwater lab ambience & reverb zones
Merge FixSubmarineStability->Main. Hopefully this should vastly improve submarine stability and control on real servers.
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Skulls caught with the fishing rod now get a random name assigned and will work when inserted into the skull trophy
Blood water fx tweaks.
Only renders underwater.
Submarine headlight flare & volumetric improvements
RHIB now takes anti vehicle damage - no longer tanks 300 torpedoes
fishing rod sound tweaks
no sound muffling in submarines until we can do some more involved sound playback & mixer changes
basic pass on torpedoes so they can be used on public Staging servers for feedback
torpedoes can now be purchased from the boat vendor
Reduced fishing rod crafting ingredients 10 rope to 2
Fishing rod is now a tool instead of a weapon
budgeted update for environment fish, better collision
- Bring back ArtificialHeight override for the subs, was getting bouncing again with the new system + less raycasts this way
- If ArtificialHeight is set, now skipping GetBuoyancyWaterInfo
Surface much more slowly after the five minute timeout
Don't have subs surface immediately after dismount. Wait five minutes.
Made player corpse ragdolls less buoyant