branchrust_reboot/maincancel

32,159 Commits over 4,018 Days - 0.33cph!

4 Years Ago
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4 Years Ago
Added rowboat protection (torpedo anti vehicle damage)
4 Years Ago
Pass on red card puzzle lab module loot
4 Years Ago
Fixed underwater_labs crate ammunition using wrong container
4 Years Ago
Fixed shadowfrax typos Phrases
4 Years Ago
Fixed train_tunnel_stop_transition_b_36m_mirr offset chain link fence from #63867
4 Years Ago
Fixed poker table blocking movement at swamp_c
4 Years Ago
Added nice bounce easing for the duo sub ammo flag
4 Years Ago
Removed underwater lab vending machine
4 Years Ago
Fixed train_tunnel_stop_transition_b_36m_COL r/w navmesh errors
4 Years Ago
TorpedoRising and straight Rising explosive radius Reduced Raw Human meat bait value
4 Years Ago
Torpedo ammo flag is no working, though it could do with a bouncy animation
4 Years Ago
- If a trigger is disabled, early exit in OnTriggerEnter. OnTriggerEnter still fires on disabled scripts because Unity. - Remove unused SkipOnTriggerEnter method.
4 Years Ago
adjusted underwater dweller outfit
4 Years Ago
Fixed "fusebox is accessed by its door" ticket
4 Years Ago
Removed low grade fuel from gutting sardine, increased fat yield instead
4 Years Ago
Fixed module_1500x1500_ladder puzzle loot clipping
4 Years Ago
Ensure 63864 is applied to all moonpools
4 Years Ago
Fixed broken chain link fence in train_tunnel_stop_transition_b_36m and mirr
4 Years Ago
Fixed scrap conditionAmount when purchasing single sub
4 Years Ago
Fixed a bunch of navmesh r/w errors
4 Years Ago
Moonpool now prevent building within 75m
4 Years Ago
network++
4 Years Ago
Disable duo sub pontoon parent triggers since they make it hard to climb on from the water
4 Years Ago
Disable parent triggers on the sub if they go underwater.
4 Years Ago
underwater lab ambience & reverb zones
4 Years Ago
Merge FixSubmarineStability->Main. Hopefully this should vastly improve submarine stability and control on real servers.
4 Years Ago
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4 Years Ago
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4 Years Ago
Skulls caught with the fishing rod now get a random name assigned and will work when inserted into the skull trophy
4 Years Ago
Blood water fx tweaks. Only renders underwater.
4 Years Ago
speargun sounds
4 Years Ago
Submarine headlight flare & volumetric improvements
4 Years Ago
RHIB now takes anti vehicle damage - no longer tanks 300 torpedoes
4 Years Ago
shark baseline
4 Years Ago
merge from save215
4 Years Ago
fishing rod sound tweaks no sound muffling in submarines until we can do some more involved sound playback & mixer changes
4 Years Ago
basic pass on torpedoes so they can be used on public Staging servers for feedback torpedoes can now be purchased from the boat vendor
4 Years Ago
fixed loading NRE
4 Years Ago
Reduced fishing rod crafting ingredients 10 rope to 2
4 Years Ago
Fishing rod is now a tool instead of a weapon
4 Years Ago
phrases
4 Years Ago
collision fix
4 Years Ago
budgeted update for environment fish, better collision
4 Years Ago
merge from /save215
4 Years Ago
- Bring back ArtificialHeight override for the subs, was getting bouncing again with the new system + less raycasts this way - If ArtificialHeight is set, now skipping GetBuoyancyWaterInfo
4 Years Ago
Remove TODO, it's done
4 Years Ago
Surface much more slowly after the five minute timeout
4 Years Ago
Don't have subs surface immediately after dismount. Wait five minutes.
4 Years Ago
Made player corpse ragdolls less buoyant