31,299 Commits over 3,959 Days - 0.33cph!
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Quick/dirty decal shader adjustment for clipping issues in bullet decal vs toptier wall
Quick/dirty decal shader adjustment for clipping issues in bullet decal vs toptier wall
Merge from consumable_item_info_fix
Merge from consumable_item_info_fix
Merge from wounded_item_dragging_fix
Merge from wounded_item_dragging_fix
Merge from rig_stripping(temp)
Merge from rig_stripping(temp)
Merge from messagedelayfix
Merge from messagedelayfix
Renamed small generator to test generator not to be confused with the other small generator
Renamed small generator to test generator not to be confused with the other small generator
Fixed recycler sharing furnace localize token
Fixed recycler sharing furnace localize token
Merge to main: Adding support for connecting multiple clients at once locally. Can be useful for testing. New menu entries under Debug: Select Enable Fake Steam ID, then run the game.
Merge to main: Adding support for connecting multiple clients at once locally. Can be useful for testing. New menu entries under Debug: Select Enable Fake Steam ID, then run the game.
Fixed a bug with item splitter input being able to trigger after the inventory has closed.
Fixed a bug with item splitter input being able to trigger after the inventory has closed.
Ceiling light stackable (10)
Ceiling light no longer uses condition
Ceiling light bounds tweaks to fix repair (antihack) issues
Removed Ceiling light obsolete storage panel
Ceiling light stackable (10)
Ceiling light no longer uses condition
Ceiling light bounds tweaks to fix repair (antihack) issues
Removed Ceiling light obsolete storage panel
Set the FPS UI slider max value.
Set the FPS UI slider max value.
Merge from crafting_improvement
Merge from crafting_improvement
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
Merge from item_splitting
Merge from item_splitting
Merge from error_notifications
Merge from error_notifications
slightly less bright electrical direction indicators
slightly less bright electrical direction indicators
electrical wire flow direction indicators while wire tool is equipped
electrical wires are now lit and normal mapped
electrical wire flow direction indicators while wire tool is equipped
electrical wires are now lit and normal mapped
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increased Windmill heat protection
increased Windmill heat protection
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Hapis mesh read/write fixes