branchrust_reboot/maincancel

34,687 Commits over 4,444 Days - 0.33cph!

5 Years Ago
updated player speargun anims
5 Years Ago
Merge SubmarineSeptember -> Main
5 Years Ago
Fixed not being able to gesture on the sofa
5 Years Ago
Can now use upper body gestures while swimming (full body gestures are still blocked)
5 Years Ago
Reduce explosion forces on minicopter and scrap transport heli by ~95%. Stop getting knocked around so much by SAM sites.
5 Years Ago
Submarines stop moving a lot faster when the driver dismounts - prevent runaway subs and drowning risk when dismounting by mistake.
5 Years Ago
Duo sub torpedo hatch now animates. Safer code for the ammo flag.
5 Years Ago
Merge SubmarineSeptember->Main
5 Years Ago
Modular cars corrupted save fix.
5 Years Ago
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5 Years Ago
merge from july_bugfixes
5 Years Ago
cherrypicking 64068
5 Years Ago
cherrypicking 64079
5 Years Ago
Remove unneeded DoServerDestroy check
5 Years Ago
- If vehicles are ent killed, the player is never properly dismounted. Make sure steeringTargetDegrees and hideClothing get reset correctly anyway. - Hide all clothing for players in subs (when local player is not in the sub), not just headwear. We can't see them anyway. - Small performance change in ClientUpdate. Don't call GetMounted and isMounted so much.
5 Years Ago
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5 Years Ago
merge from sharkfixes
5 Years Ago
Don't check for events if plugin not available.
5 Years Ago
Stop fish brain thoughts spamming the console with "point" and a number
5 Years Ago
primaryFireInput gets cleared fully when there's no driver.
5 Years Ago
Fixed submarines continuing to fire stored torpedoes if player dismounts with fire button held down
5 Years Ago
Fix for blocked loot on bunkbeds, collider was set to convex
5 Years Ago
Let duo sub keep running the engine if a player switches from driver to passenger seat. Only cut the engine if everyone dismounts.
5 Years Ago
Fixed duo sub interior lights issue. Sonar no longer active when engine is off.
5 Years Ago
Fixed visual clipping in solo sub on very widescreen monitors when moving the view around
5 Years Ago
codegen + phrases checks
5 Years Ago
Fix SimpleShark compile
5 Years Ago
LookRotation spam fix
5 Years Ago
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5 Years Ago
speargun can only be fired underwater shark disable convar
5 Years Ago
shark protection and auto heal
5 Years Ago
improved underwater crate loot
5 Years Ago
submarine dryfire, ammo flag, and seat swap sounds
5 Years Ago
adjusted shark collision avoidance fixed speargun using arrow worldmodel shark abandons attack if player unreachable
5 Years Ago
NRE fix final
5 Years Ago
main camera merge fix
5 Years Ago
code cleanup reduced crate untie time to 6 ( was 8 )
5 Years Ago
merge from SubmarineEnvironmentVolume
5 Years Ago
missing files fixed unanimated trout added yellow perch environment fish shark aggression fixes, flee when out of range
5 Years Ago
extra shark vehicle attacks much improved shark attack (animations, effects ) shark sounds speargun balance shark corpse no longer sinks like a rock
5 Years Ago
Reflex fix
5 Years Ago
bloodcloud now obeys showblood convar
5 Years Ago
Disable saving on tunnel/underwater dweller prefabs. EquipWeapon null check.
5 Years Ago
Added normal crate spawners to 1/5th of dwellers prefabs Added a normal crate in each moonpool Moved about some of the normal crates added in T2 puzzles
5 Years Ago
cherrypicking confirmed fixes 64004, 63991, 63985 from /july_bugfixes
5 Years Ago
Added raw fish to shark corpse harvest Removed flies from shark corpse
5 Years Ago
Fixed submarine water culling volume exterior visual issues
5 Years Ago
Fixed techtree progression after harpoon gun addition
5 Years Ago
Collider info'd to 'Nothing' flag dweller and loot spawners sphere colliders used to trigger respawn of puzzles
5 Years Ago
Different sound for submarine seat swap + code fix