31,289 Commits over 3,959 Days - 0.33cph!
Tweaked font settings (should prevent chat lag)
Horse sound import setting tweaks
horse eat sound tweaks
horse water footstep tweaks
hooked up mount/dismount sounds
horse spawns
compile fixes
More horse water footstep work
Horse mount/dismount/eat loop sounds
horses don't like deep water
Horse water footsteps
Horse saddle movement sounds
More horse vocaliaztions
horse network optimizations
compile issues
improved horse visuals
horse optimization
transformUtil.GetGroundInfo now non alloc
fixed cargoship glass mat
glitchy horse footstep fix
tweaked horse blend times on controller
better horse movement on stairs
Disabled 'dynamic' on weapon VFX Particle System Cull scripts.
added 1st pass horse eating anim, added to animator
3rd person IK fix on world muzzle vfx.
Updated saddle textures/material
horse gallop update - fixed rear feet issue & looping hair movement
Battery cell tier 2 materials, textures, prefab, col & gibs
Trim localization with newlines in tokens
Fixed demo play back errrors
Added LODs to saddle (and hid stirrups on TestRidableHorse)
Team stuff uses tmp, localization, consistent colours, shadows where appropriate
Console uses monospace font again
Fixed loading screen text not being caps, rotated slightly
Added material test scene (so we can side by side on this branch and hdrp branch)
MaterialEffect server compile fix
Saddle mesh and WIP materials (no LODs atm)
more transparent mat fixes