32,196 Commits over 4,018 Days - 0.33cph!
compile fix
basic horse shoes default bp
advanced horse shoes available at compound
scale movement drag for tesla coil based on heavy/weak shorting
m39 cost 400 scrap at bandit
removed debug.logs
tesla coil max damage clamped at 35/second
tesla coil has weak/strong particle/sound effects
tesla coil energy to damage ratio 1
spas 12 has slightly higher fire rate
shotgun slugs are more accurate and do slightly more damage, but with a 50% falloff at 40m
m92 has slightly slower fire rate
simple sight is now a default blueprint
m39 now available at bandit camp instead of l96
bradley loot crate rebalance, higher chance for L96
bradley is more vulnerable to HV rockets
bradley top turret enabled
removed errant debug.logs
Fixed blue keycard room on small oilrig not spawning loot on puzzle reset
BenchmarkTimer in seconds instead of ms
Bootstrap timings for benchmark
Enabled read / write on some door handle and hatch meshes so they can be exported from the workshop
Speed up bootstrap loading
merge from map_improvements
fix for tesla coils doing too much damage when spammed on and off quickly enough
scrap heli fireballs no longer damage npcs
scrap heli no longer crush-kills npcs
merge from map_improvments
Fixed windmill ground watch issues
Windmill easier to place (no longer have to stand at max distance to place)
ProjectVersion.txt restore
Enabled headlerp_inertia by default
Death screen consistency pass
Merge from map_improvements
Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
Fixed sheet metal double door mirroring
Enable read/write on a few textures that spit errors on build server
Fixed sheet metal double door mirroring
Enable read/write on a few textures that spit errors on build server
content bundle assignment for double door skinnables
content bundle assignment for double door skinnables
Updated bear sounds
A few minor sound import setting tweaks
Updated bear sounds
A few minor sound import setting tweaks
lowered certain horse breed speed bonuses
lowered horse speed bonus from horse shoes
lowered horse speed bonus from full stamina / road
fixed horses being lootable by players other than their rider
lowered certain horse breed speed bonuses
lowered horse speed bonus from horse shoes
lowered horse speed bonus from full stamina / road
fixed horses being lootable by players other than their rider
Softer ambient wave sounds
Softer foliage rustles
Barefoot footsteps are lighter and less harsh in the high end
Polished collectable resource sounds
Softer ambient wave sounds
Softer foliage rustles
Barefoot footsteps are lighter and less harsh in the high end
Polished collectable resource sounds
merge from horse_equipment
merge from horse_equipment
new pressure pad sounds
attack heli rotors are louder
updated attack heli MG sound
updated bradley coax MG sound
new pressure pad sounds
attack heli rotors are louder
updated attack heli MG sound
updated bradley coax MG sound
Rescaled headlerp so default value is 1 (while preserving same behaviour as before)
Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
Rescaled headlerp so default value is 1 (while preserving same behaviour as before)
Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
Diesels can be traded for lowgrade at Outpost (Hapis only)
Diesels can be traded for lowgrade at Outpost (Hapis only)