31,283 Commits over 3,959 Days - 0.33cph!
Don't spam exception tracker with "[Physics.PhysX] RigidBody::setRigidBodyFlag"
fixed minicopter sluggishness
dragon mask is now 1:1 with wolf headdress and can be worn with bandana
Revert back to fullscreen windowed
Removed corpse entity collider on the client to prevent it from pushing the ragdoll around
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Minicopter kills its passengers when destroyed
Spawn corpses at entity center point instead of their pivot point
fixed airdrops not being lootable
merge prepatch_fixes_2019 to main
power plant nobuild fixes
Updated Hapis spawns (minicopter)
Fixed line of sight issues open Lantern
Minicopter uses continuous collision detection, similar to CH47
Workaround for cargo ship parenting when dismounting from minicopter
Disabled BaseHelicopterVehicle.cs debug spam
Fixed multiple potential profiler mismatches in Buoyancy.cs and removed a spammy warning
MiniCopterSounds compile fix
ignore.conf (faster "finding changes" operation)
Minicopter sounds
Vehicle engines are a bit more quiet (boats, etc)
sam rocket speed increase
updated minicopter collision mesh
new RF items availability and cost changes
compile fix