32,214 Commits over 4,018 Days - 0.33cph!
Don't show servers that were wiped in the future
Optimized blueprint button
Fixed blueprint lock icon being practically invisible
Fixed blueprint search placeholder text not hiding
Fixed exception reporting issues
fixed horse hair transparency
higher horse hair material render index
movement stopping near structures fix for horse
horse feeding resets decay fix
horse roll rotation clamp
server restart seat alignment fix
horses use less stamina on roads
no human eat effect for horse
horse updates:
- updated walk to start/end in the passing position
- tweaked blend in/out transition points
- added looping idle
- fixed hair clipping on walk
Horses use flesh collider material (for blood effects)
Tweaked font settings (should prevent chat lag)
Horse sound import setting tweaks
horse eat sound tweaks
horse water footstep tweaks
hooked up mount/dismount sounds
horse spawns
compile fixes
More horse water footstep work
Horse mount/dismount/eat loop sounds
horses don't like deep water
Horse water footsteps
Horse saddle movement sounds
More horse vocaliaztions
horse network optimizations
compile issues
improved horse visuals
horse optimization
transformUtil.GetGroundInfo now non alloc
fixed cargoship glass mat
glitchy horse footstep fix
tweaked horse blend times on controller
better horse movement on stairs
Disabled 'dynamic' on weapon VFX Particle System Cull scripts.
added 1st pass horse eating anim, added to animator
3rd person IK fix on world muzzle vfx.
Updated saddle textures/material