branchrust_reboot/maincancel

31,284 Commits over 3,959 Days - 0.33cph!

6 Years Ago
Metal build preparations
6 Years Ago
Cherry picked 32227
6 Years Ago
Fixed some materials being explicitly assigned to asset bundles when they shouldn't be
6 Years Ago
Subtracting 32196
6 Years Ago
▉▇ ▍▄▋▊▋▇▉▆ ▅▍█ █▌▇▇▌ ▆▊ ▄▅█▅ ▅▉▆▋ ▇▆▍▋▄▅▇▌ ▊▌▊▋ ▌▌ ▉▅▍▄
6 Years Ago
Shader bundle test
6 Years Ago
▅▍▋▋ ▅▉▆▌▊▌▇ ▉▊▅▉▍ ▍▊▅▉▍▉
6 Years Ago
▍▋▊▉▌ ▇▇▊ ▇▇ ▄▊▆▅ █▇▅▉ ▋▆▇▄▊▊▄▍ ▋▌▋▄▊
6 Years Ago
Subtracting 32165
6 Years Ago
Added CCD helper collider to rowboat
6 Years Ago
Build tweaks
6 Years Ago
Build fixes
6 Years Ago
Build fixes
6 Years Ago
Boats use continuous collision detection Minicopter no longer has rigidbody on the client
6 Years Ago
approved renamed Scrapper Pants to Kilt
6 Years Ago
Light occludee integration w/ light lod scripts
6 Years Ago
Build stuff
6 Years Ago
Facepunch.UnityBatch and Facepunch.Upload
6 Years Ago
Compile fix
6 Years Ago
Fixed RFManager not cleaning up null in listener list if it's at index 0 Fixed RFManager not cleaning up null in broadcaster list Added warning when null is found in RFManager
6 Years Ago
Build methods for Mac / Metal
6 Years Ago
removed execute always + added notes
6 Years Ago
Added light occludee component
6 Years Ago
Fixed NRE in articulated occludee on culling.toggle
6 Years Ago
Fixed ragdoll frustum culling frame delay
6 Years Ago
crafted pager fix HBHF includes authorized players by default once again
6 Years Ago
culling.noDataVisible now false by default (still unsaved)
6 Years Ago
Fixed server compile
6 Years Ago
Subtracting 32078 (test)
6 Years Ago
Added culling.noDataVisible toggle for visibility perf testing (unsaved for now)
6 Years Ago
Fixed item files and skin bundles getting copied to the wrong folder
6 Years Ago
Added ShaderList asset (Assets/Content/Shaders/Shaders.asset assigned to shared/content.bundle) Moved all shaders from GraphicsSettings.AlwaysIncludedShaders to our custom ShaderList asset (to prevent including duplicates in every executable)
6 Years Ago
AmbientLightLOD now toggles volumetric light beams in sync w/ light component
6 Years Ago
Fixed impostor renderer frustum culling frame delay
6 Years Ago
Fixed potential player and npc frustum culling frame delay
6 Years Ago
Added missing meta (vcol_test)
6 Years Ago
Merge from build_tweaks
6 Years Ago
Subtracting 32036 (no improvement)
6 Years Ago
Retired PrefabPrepare / DoPrepare
6 Years Ago
GameManifest timing
6 Years Ago
Removed TestLevel from build settings in attempt to remove shader dependencies from executable build
6 Years Ago
Don't refresh SDK prefab list on every build
6 Years Ago
Disabled collider batching by default Network++
6 Years Ago
HBHF now properly remembers settings
6 Years Ago
Manifest
6 Years Ago
Jenkinsfile
6 Years Ago
Merge from asset_bundles_4
6 Years Ago
LS puzzle attempt fix
6 Years Ago
adjusted Chinese lantern audio volume
6 Years Ago
Power Plant puzzle fix attempt