34,674 Commits over 4,444 Days - 0.33cph!
merge from map_cluster_height
merge from anim_fixes (Fix bandage and syringes not playing third person animations when used on other players)
merge from mace_throw_fix
merged from skins_recently_used
Fixed server tag typo
server tag tooltips can now be translated
merge from cycle_bind_fixes
merge from jackhammer_workshop_mesh
Hapis: Fixed falling through terrain and into the southern tunnel.
rocket_launcher ao texture (didn't have one before)
▋▌ ██▍▋▉ ▄█▆▆ ▊█▊ ▌▅▋▌▅█ ▋▊▍ ▌▌▋▇██ ▇▉█ ▊▄▆▉▆▋▆ ▇▇▍█▅▉ ▆▋ ▅▆▍▌█▆
merge from SummerCollision
CleanupSleepers nre checks
▌▆▋█▄▇▍▍ ▄▆█▄▊▍ ▄▋█▋▍▍▊▄▋ ▉▊▊▅ █▆▋▉▆▍▍ ▌▍ ▋█▌▊▌▊█▊
Fixed that one noob-swallowing terrain trigger near the convoy mine.
Enabled missing red keycard compound in the north
Fix for Hapius Military Tunnel CullVolume NRE
Fix team dock index not being set properly, fixes not being able to kick players from team
Hapis: Various LOD improvements, especially on key cliffs and landmarks.
Too many other fixes to count (Thanks for all the bug reports!)
rename Compound to Outpost in help toast
Kill players who sleep while wounded
Merge from /main/drone/shop
Added Airwolf back into Hapis
Also beware Hapis dumpster divers: Junkyard piles are hella radioactive now.
Buncha other tweaks.
Use UpdateSurroundingEntities instead of GroundWatch.PhysicsChanged when upgrading a building block
Hapis river flows downstream again. Next-gen.
▅▋ ▍▋▆▉█▆▄█ ▍▇▄█▅▅▊ ▊▆█▋▆▇▊ ▅▆▋▇█▊▊▋▍
More topological improvements and minor fixes.
phantom reclaim terminal on vanilla
Fixed duplicated map label
More tweaks based on feedback (thanks for all the lists!)
Added tooltips to server tags
Bradley no longer remains stationary if it can not find a good engagement spot
Bradley uses slightly larger spherecast for vis checks
added ao map for eoka pistol
Surgery on mil tuns to see if that fixes map crash
stashes despawn and drop their items if construction is placed overtop of them
thumb_up
38
thumb_down
11
Fixed floating point issue with roads causing them to washboard
Fixed some sewer entrances being cluttered with rocks
softcore reclaim backpack
Fix skin picker snapping to the left any time a refresh is called (only resets to the left if the blueprint changes or a skin is selected)
Praise the lord it runs again
Splat clearing texture bug fixery
Merge from /main/drone/shop
reclaim terminal refresh button
code cleanup
More buglist & full bake with everything
Miltuns enabled sans AI as a debug test