34,469 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
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                block player input on crate_mine
                
                
                
                
             
         
        
            
            
            
                
                Disabled saving on Rust.AI animal agents
                
                
                
                
             
         
        
        
            
            
            
                
                merge from tc_stacking_deploy_fix
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed small water catcher layer issue after recent art update - fixes ground watch not working
                
                
                
                
             
         
        
            
            
            
                
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                Fixed sprinklers not applying saturation if they were on while a server restarted
                
                
                
                
             
         
        
        
            
            
            
                
                Optimized NVG effect (now single pass)
                
                
                
                
             
         
        
        
            
            
            
                
                fixed NVG working through CCTV Cameras
fixed NVG on sound playing when changing clothing
                
                
                
                
             
         
        
            
            
            
                
                new scope/goggle overlays
                
                
                
                
             
         
        
            
            
            
                
                Tier 1/2/3 workbench missing faces fix
                
                
                
                
             
         
        
            
            
            
                
                Increased water pump production rate from 90ml/minute to 150ml/minute
                
                
                
                
             
         
        
            
            
            
                
                Fixed fluid switch playing sfx when switch was on but not powered
                
                
                
                
             
         
        
            
            
            
                
                Hopefully fix FindGravitySource EntityRef lookup on clients
                
                
                
                
             
         
        
        
            
            
            
                
                Made water pump legs longer for deep water
                
                
                
                
             
         
        
            
            
            
                
                Reapplying Bill B Launch site changes (50021) which got stomped in save192 (monument_bypass) merge
                
                
                
                
             
         
        
            
            
            
                
                Fixed a case where powered water purifier wouldn't purify water when powered after toggling power on/off
                
                
                
                
             
         
        
            
            
            
                
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                Upped powered water purifier output storage to 5000ml (same as input storage)
                
                
                
                
             
         
        
        
            
            
            
                
                Added a version of ForceModelSeed that doesn't require an overload
                
                
                
                
             
         
        
        
            
            
            
                
                Powered Water Purifier workbench level requirement
                
                
                
                
             
         
        
            
            
            
                
                Reduced water pump crafting time from 120 to 30 seconds
                
                
                
                
             
         
        
            
            
            
                
                Fixed some SAM blind spots at Launch side puzzle bypass
                
                
                
                
             
         
        
            
            
            
                
                Revert to old method of receiving headshot sfx
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from cinematic_tools
                
                
                
                
             
         
        
            
            
            
                
                Powered Water purifier now decays outside of building privilege 8/8
                
                
                
                
             
         
        
            
            
            
                
                Electrical heater 75 scrap to research 
Powered Water Purifier 75 scrap to research
                
                
                
                
             
         
        
            
            
            
                
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                small scope entity material fix and icon update
                
                
                
                
             
         
        
            
            
            
                
                Send headshot rpc so sfx can be filtered out
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from cinematic_tools
                
                
                
                
             
         
        
            
            
            
                
                Try fixing local player receiving headshot sfx
                
                
                
                
             
         
        
            
            
            
                
                Add hitnotify.headshot convar to toggle headshot sound fx
                
                
                
                
             
         
        
            
            
            
                
                Fix gas station fridge door:
- Fix LOD levels 1 and 2 not matching LOD 0 Y angle
- Add missing collider
                
                
                
                
             
         
        
            
            
            
                
                water pump sounds
water purifier sounds
water switch & pump sounds
heater sounds