branchrust_reboot/maincancel

31,283 Commits over 3,959 Days - 0.33cph!

6 Years Ago
touched pickups
6 Years Ago
Cargo ship destroys building blocks it encounters Removed player check from cargo ship that no longer did anything
6 Years Ago
Removed IClientComponent from VolumetricLightBeam (listed separately in PrefabPreProcess to ensure VolumetricDustParticles is removed first)
6 Years Ago
VolumetricLightBeam.trackChangesDuringPlaytime is editor only
6 Years Ago
Shot in the dark to fix window and sleeping bag pickup
6 Years Ago
Minicopter collision mesh.
6 Years Ago
Cherry picked 31771
6 Years Ago
memory cell has 'toggle' input RF Broadcaster has 1 second cooldown
6 Years Ago
audio alarm manifest stuff renamed detonator to RF Transmitter
6 Years Ago
Subtracted water4 (31753, 31759)
6 Years Ago
updated broadcaster/receiver final art lowered pager vibration volume
6 Years Ago
Fixed server compile
6 Years Ago
Hapis tweak
6 Years Ago
Merge from water4
6 Years Ago
RF Aerial and RF Receiver models. FBX. Col, Lods and gibs. Materials and prefab. (under: Assets/Prefabs/Tools/RF Units)
6 Years Ago
Schedule immediate garbage collection if buffer is at 50% and GC is enabled Schedule immediate garbage collection if buffer is at 100%, even if GC is disabled
6 Years Ago
Moved Validate_Pickup from OnValidate to OnPrepare as it appears to fuck things up at build time since 2018.3.3
6 Years Ago
Removed build debugging again
6 Years Ago
merge from Cleanup_ST
6 Years Ago
Updated palm clutter prefabs
6 Years Ago
Correctly handle nested prefabs in prefab preprocessing (test cases: palm_tree_short_d_clutter and palm_tree_short_e_clutter)
6 Years Ago
Hapis tweaks
6 Years Ago
phrases
6 Years Ago
Fixed PrefabPreProcess.NeedsProcessing being called twice
6 Years Ago
namespace
6 Years Ago
Strip VolumetricDustParticles before VolumetricLightBeam (RequireComponent)
6 Years Ago
Build debugging
6 Years Ago
Merge from save174
6 Years Ago
merge into main
6 Years Ago
Rolling back eac_hashtool to 30746
6 Years Ago
Cherry picked 31691
6 Years Ago
Cherry picked 31682
6 Years Ago
More IClientComponent
6 Years Ago
Removed trailing space
6 Years Ago
Added asset context menu entry to run BuildPrefabs for client or server
6 Years Ago
More IClientComponent
6 Years Ago
Reverting test thing
6 Years Ago
Added IClientComponent to a bunch of client side components
6 Years Ago
Improved custom GC logic and replaced gc.minheapsize / gc.maxheapsize with gc.buffer
6 Years Ago
Build stuff
6 Years Ago
lootspawns
6 Years Ago
Autoturret/player sensor NRE fixes
6 Years Ago
Added custom GC logic to keep it from triggering while moving or in combat if at all possible (perf 10 to show status) Added gc.minheapsize and gc.maxheapsize convars for testing / analysis purposes
6 Years Ago
Fixed error when running CodeGen
6 Years Ago
Removed special case for Cloth and DeferredDecal from prefab preprocessing BlendedSoundLoops is IClientComponent Fixed potential NRE in SoundDefinition
6 Years Ago
Strip NGSS_Directional and HttpImage from server prefabs
6 Years Ago
skin approval
6 Years Ago
HBHF sensor bugfix
6 Years Ago
ignore.conf
6 Years Ago
Fixed server asset bundle build time and error spam