32,261 Commits over 4,048 Days - 0.33cph!
merge into main
protocol++
Fixed icon rendering on entities with isDynamic set
Cherry picked
28917 to main
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Disabled impostor shadows (testing shadow job crash)
Attempt at fixing shadow cascade crash (RUST-197)
Updated Scientist prefabs with proper stat definitions that got lost earlier in the week.
Fixed a couple NREs in AI.
Merge from entity_parenting
Merge from entity_parenting
Updated output path in protobuf generate scripts
Garage door easier to open/close when placed near ladder hatch
metal shopfront exploit fix
Updated probex with fallback multi-pass for GS-less APIs
Added probex support for macOS/Metal
garage door no longer blocks placing triangle floor
Added Vertex Lighting toggle to Particles/Additive (Soft) shader
greatly reduced corn and pumpkin fruiting life length
Fixed loot progress icon staying visible after exiting and re-entering container (RUST-191)
Fixed billboard shader on Metal
Probex ortho basis for Metal (still needs work)
Subtracting
28525 (LightmapSettingsManager::CheckSettingsConsistency crash)
Merge from unity_2018.2.7
Fixed NRE in ReactiveAimsAtTarget.
Fixed NRE properly this time
Fixed impostors NRE on unsupported platforms
Re-enabled impostor shadows + couple of small tweaks
Disabled impostor shadows for now; needs single-pass cascade fix
Fixed sqrt related warning in foliage billboard shader
Fixed impostor shadows not showing on all cascades
Optimized and restored impostor shadows for primary light
Updated Sky Dome prefab
Moved impostor rendering to command buffers
Disabled impostor shadows; fix for fps issues when near gunfire, campfire, torch, etc
Added LightLOD to all shadow casting lights in radtown_small_3
Scene2prefab radtown_small_3
Added LightLOD to all shadow casting lights in bunker_rooms_dressing
Scene2prefab bunker_rooms_dressing
Added LightLOD to all shadow casting lights in airfield
Scene2prefab airfield
Added LightLOD to all shadow casting lights in water_treatment_plant
Scene2prefab water_treatment_plant
Added LightLOD to all shadow casting lights in launch_site
Scene2prefab launch_site
Added LightLOD to all shadow casting lights in trainyard
Scene2prefab trainyard
Added LightLOD to all shadow casting lights in powerplant
Scene2prefab powerplant