branchrust_reboot/maincancel

32,250 Commits over 4,048 Days - 0.33cph!

7 Years Ago
old book materials and textures + 4 pile variations.
7 Years Ago
Save++ Network++
7 Years Ago
Scene2Prefab
7 Years Ago
New skin cache version (force-refresh normal maps)
7 Years Ago
more fixes for wooden sign placement
7 Years Ago
merge from procmap_puzzles_polish
7 Years Ago
Fixed small signs breaking when upgrading / rotating wall Small signs can be placed on shelves
7 Years Ago
Fixed guntrap, spinner, tunalight being destroyed after upgrading / rotating wall
7 Years Ago
SocketMod_AreaCheck tweaks for Alistair
7 Years Ago
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7 Years Ago
FileSystem rewrite for Rust.World
7 Years Ago
Added prefab list asset for world SDK
7 Years Ago
Fixed passing loot through walls using research table exploit
7 Years Ago
vending machine rotate exploit fix
7 Years Ago
Generated new console commands for navmesh carve optimizations. Navmesh carve optimizations are off by default.
7 Years Ago
Added a threshold to when navmesh carve optimizations are applied to a building when carve optimization is enabled.
7 Years Ago
2nd pass vm paddle anims
7 Years Ago
Removed some deprecated scripts
7 Years Ago
Fixed NRE in probex
7 Years Ago
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7 Years Ago
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7 Years Ago
Merge from water3
7 Years Ago
Cherry picked imposter bake fix from bandit_town
7 Years Ago
Attempt to optimize navmesh carving with respect to building.
7 Years Ago
rhib uses updated passenger animation not holding invisible bench
7 Years Ago
skin approval
7 Years Ago
NPCs now respect aggression range better when receiving noise sensations.
7 Years Ago
Another fix for number of junkpile scientists that can spawn in the game at once.
7 Years Ago
Added hapis old rock cave prefab for modders working to restore old procgen maps
7 Years Ago
Added generic sitting 360 pose (hands not gripping chair) and added to player animator
7 Years Ago
Junkpile Scientists are again hostile to those that get too close. Improved range accuracy when collecting sensory data.
7 Years Ago
Fixed rivers not showing
7 Years Ago
Added convar to enable/disable foot ik for NPCs. Improved offset in navigation agent, a cheap way of making NPCs hover less above the ground.
7 Years Ago
missing files
7 Years Ago
fix for weird box behavior on rhib compass no longer displays over inventory
7 Years Ago
BBQ exploit fix Small refinery can no longer be fully submerge underwater
7 Years Ago
compass button added (default c) menu options for compass off/on/toggle/hold
7 Years Ago
Updated LZ4 (second attempt)
7 Years Ago
Subtracting 27348
7 Years Ago
Updated LZ4
7 Years Ago
Added Rust.World and Rust.FileSystem asmdefs (used in world SDK) Moved checksum class to Facepunch.System
7 Years Ago
Cleanup
7 Years Ago
Removed bridge topology, added swamp topology
7 Years Ago
network++
7 Years Ago
New world serialization format
7 Years Ago
Reduced temporal AO-related flickering
7 Years Ago
Mitigated water z-fighting on terrain near coplanar to water level
7 Years Ago
merge into main
7 Years Ago
Fixed door sound effect errors on static maps
7 Years Ago
Updated native libraries