branchrust_reboot/maincancel

31,252 Commits over 3,959 Days - 0.33cph!

7 Years Ago
EAC SDK update
7 Years Ago
EAC rollback rollback
7 Years Ago
Fixed missing mesh references in a couple of skinnables (meaning they couldn't be downloaded)
7 Years Ago
vm anim updates
7 Years Ago
NRE check when preventing Scientists from hurting Scientists. Bradley no longer target Scientists.
7 Years Ago
Scientists don't hurt each other.
7 Years Ago
Scientist voice com only limit replies when not in a squad.
7 Years Ago
Improved awareness of allies stepping into an npc's line of fire. More optimization when trying to wake up dormant agents.
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed bug in TryWakeUpDormantAgents introduced in yesterday's optimization. Applied ally awareness again on Scientists.
7 Years Ago
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7 Years Ago
▅█▆'█ ▆█▄▉ ▍▆▇▊ ▇▍▊▉ ▇▊▍▄ ▌▅▉▊ █▉ ▍▆▄▅ ▉▅▋▍▆█ ▌▆▍▋█▍ ▉▌▌▅▄ ▋█▆ ▅▅▌█▍▍▌ (▉▄▋▉▌▉▌▊).
7 Years Ago
First try at improving scientist awareness of shooting allies.
7 Years Ago
Slight improvement to Scientist voice com.
7 Years Ago
Optimized TryWakeUpDormantAgents
7 Years Ago
Even more on ducked behaviour for Scientists
7 Years Ago
More on ducked behaviour for Scientists.
7 Years Ago
Tweaks to retreat cover vs flanking cover for Scientists.
7 Years Ago
Scientists should not move when crouched.
7 Years Ago
better melee tip hiding
7 Years Ago
fixed task list not displaying with certain resolutions
7 Years Ago
skin approval
7 Years Ago
Drop box loot panel
7 Years Ago
Scientists now move back to spawn if they've been out of range of it for a long enough time.
7 Years Ago
Fridge loot panel
7 Years Ago
Fish trap loot panel
7 Years Ago
Scientist behaviour improvements
7 Years Ago
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7 Years Ago
cleaned up flare folders.
7 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
7 Years Ago
Don't exclude metal from shaders (if used)
7 Years Ago
Analytics now tracks total memory usage rather than only managed memory
7 Years Ago
Improved Scientist gun reloading behaviour.
7 Years Ago
Monument Navmesh's bake layer in MT had reset. Put Transparent layer (fences) back on.
7 Years Ago
EAC rollback
7 Years Ago
Updated Steamworks
7 Years Ago
achievement bugfixes
7 Years Ago
LineRendererActivate is IClientComponent
7 Years Ago
Updated EAC hashtool to latest version
7 Years Ago
Reverted EAC hashtool to previous version
7 Years Ago
Hapis water well tweaks Removed wood cost from double sheet metal doors
7 Years Ago
Updated EAC hashtool config
7 Years Ago
Fixed shadow culling range to include occludee height and altitude
7 Years Ago
SavasIsland player spawn fix
7 Years Ago
Fixed spawning at camera on CraggyIsland map
7 Years Ago
Send EAC player tick at most once per frame
7 Years Ago
FlashlightBeam is IClientComponent
7 Years Ago
EAC update + Cerberus API upgrade
7 Years Ago
Phrases