35,016 Commits over 4,293 Days - 0.34cph!
Enabled occlusion culling in macOS/Metal
Enabled impostor rendering in macOS/Metal
Fixed Scarecrow not re-equipping Sickle after throwing a beancan.
Tweaked Scarecrow take-damage modifiers.
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Fixed camera depth texture issues affecting water on macOS/metal
Fix for multi-scene setup mismatched lighting warnings (only relevant scenes; lighting settings only)
Exclusive Fullscreen default (test)
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Initialize GameAnalytics after Steam
Don't send errors to GameAnalytics
Added forward transparent passes to rust/std+wind shader set
gibs and collision mesh(es) for rowboat
New rowboat to replace asset store art, just needs gibs and collision
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Merge from asset_bundles_3
Added two-sided lighting toggle to rust/std+wind shader set