32,184 Commits over 4,018 Days - 0.33cph!
A NavMesh Grid Cell will now reuse terrain mesh data for all agent layers properly.
drop box, fridge, locker, mail box, chair, small planter box, table, vending machine, rug, rug bear skin and search light can now be researched.
Campfire default
Double wooden door default
Wooden window bars default
Bandage default
Wooden armour default
Wolf Headdress default
workbenches, sheet metal door, research table default blueprints
buckle up - merge into main
Tweak large gate sounds to match new anim speed
made the vehicle tire smoke taper off when the car goes airborne
Fixed lake topology settings
Fixed harbors spawning in lakes
Network++
Save++
Fixed sky reflection rgbm decode intensity mapping
Tweaked shadow refl occlusion to avoid undershadowing (RUST-1771)
Fix for foliage bug introduced in
23073
Scientists no longer shoots right through animals.
Fixed normal octa encoding for transmission surfaces; touched affected shaders
Resized animal bounds.
Npc aiming work.
Separated movement and action in Animal AI.
Subtracting player models
Cherrypicking only player model changes (may be temporary)
Cooking raw deer meat now correctly turns into cooked deer meat
Removed BoneFollower (client optimization), second attempt
Fixed server compile error
use maxvel from parent if applicable
bonefollower cycles after positionlerp
A couple of IList iterators were gc prone.
reset player rotation on dismount
can place shelves in 1x1 again (whoops!)
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Wooden ladders can be stacked to 5
Can repair damaged ladders
Can stack items that have condition if their condition is maxed out
Fixed BaseNpc serialization mismatch in CLIENT / SERVER (also fixes compilation error)
can only pick up non-locked boxes
chair no longer syncs position
Raw and spoiled meat no longer goes straight to belt when picked up
map writing enabled for mods
BaseNpc implements MaxVelocity
Can place large furnace under floor grills even after the floor grills have already been placed
Added barbed wire damage triggers to new high external gate
Updated deploy volumes / socket tests on high external walls
Barricade collider updates
gate.external.high.stone has an extra protecting sides made of panels and barbwire