branchrust_reboot/maincancel

34,956 Commits over 4,505 Days - 0.32cph!

8 Years Ago
Subtracting 32165
8 Years Ago
Added CCD helper collider to rowboat
8 Years Ago
Build tweaks
8 Years Ago
Build fixes
8 Years Ago
Build fixes
8 Years Ago
Boats use continuous collision detection Minicopter no longer has rigidbody on the client
8 Years Ago
approved renamed Scrapper Pants to Kilt
8 Years Ago
Light occludee integration w/ light lod scripts
8 Years Ago
Build stuff
8 Years Ago
Facepunch.UnityBatch and Facepunch.Upload
8 Years Ago
Compile fix
8 Years Ago
Fixed RFManager not cleaning up null in listener list if it's at index 0 Fixed RFManager not cleaning up null in broadcaster list Added warning when null is found in RFManager
8 Years Ago
Build methods for Mac / Metal
8 Years Ago
removed execute always + added notes
8 Years Ago
Added light occludee component
8 Years Ago
Fixed NRE in articulated occludee on culling.toggle
8 Years Ago
Fixed ragdoll frustum culling frame delay
8 Years Ago
crafted pager fix HBHF includes authorized players by default once again
8 Years Ago
culling.noDataVisible now false by default (still unsaved)
8 Years Ago
Fixed server compile
8 Years Ago
Subtracting 32078 (test)
8 Years Ago
Added culling.noDataVisible toggle for visibility perf testing (unsaved for now)
8 Years Ago
Fixed item files and skin bundles getting copied to the wrong folder
8 Years Ago
Added ShaderList asset (Assets/Content/Shaders/Shaders.asset assigned to shared/content.bundle) Moved all shaders from GraphicsSettings.AlwaysIncludedShaders to our custom ShaderList asset (to prevent including duplicates in every executable)
8 Years Ago
AmbientLightLOD now toggles volumetric light beams in sync w/ light component
8 Years Ago
Fixed impostor renderer frustum culling frame delay
8 Years Ago
Fixed potential player and npc frustum culling frame delay
8 Years Ago
Added missing meta (vcol_test)
8 Years Ago
Merge from build_tweaks
8 Years Ago
Subtracting 32036 (no improvement)
8 Years Ago
Retired PrefabPrepare / DoPrepare
8 Years Ago
GameManifest timing
8 Years Ago
Removed TestLevel from build settings in attempt to remove shader dependencies from executable build
8 Years Ago
Don't refresh SDK prefab list on every build
8 Years Ago
Disabled collider batching by default Network++
8 Years Ago
HBHF now properly remembers settings
8 Years Ago
Manifest
8 Years Ago
Jenkinsfile
8 Years Ago
Merge from asset_bundles_4
8 Years Ago
LS puzzle attempt fix
8 Years Ago
adjusted Chinese lantern audio volume
8 Years Ago
Power Plant puzzle fix attempt
8 Years Ago
Don't spam exception tracker with "[Physics.PhysX] RigidBody::setRigidBodyFlag"
8 Years Ago
Fixed IO pickups
8 Years Ago
minicopter repair fix
8 Years Ago
touched rand switch
8 Years Ago
fixed minicopter sluggishness
8 Years Ago
dragon mask is now 1:1 with wolf headdress and can be worn with bandana
8 Years Ago
Revert back to fullscreen windowed
8 Years Ago
Removed corpse entity collider on the client to prevent it from pushing the ragdoll around