branchrust_reboot/maincancel

31,231 Commits over 3,959 Days - 0.33cph!

8 Years Ago
Fixed grass shader compilation
8 Years Ago
Re-enabled far splat uvmix on highest shader quality level (600)
8 Years Ago
Checked the instancing checkbox on some decals that didn't have it set
8 Years Ago
Fixed all animals spawning invisible bear footprints in a fucked up convoluted mess
8 Years Ago
rethrow caught exceptions so we actually fail properly
8 Years Ago
Analytic fixes
8 Years Ago
Added opacity mask dithering to core/hair shader Updated core shader set to latest
8 Years Ago
Steam Items http://bit.ly/2rb5pWE
8 Years Ago
Subtracting 20975 because it fucked the bolt action recoil animation (classic gooseman)
8 Years Ago
Removing fucked component reference from server.prefab
8 Years Ago
Tweaked fire particle materials, including flame thrower
8 Years Ago
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8 Years Ago
Only report exceptions from official servers again Exception reporting filtering
8 Years Ago
Server compile fix
8 Years Ago
Get developer list from manifest
8 Years Ago
Merge from decal_instancing
8 Years Ago
All BatchKey structs now implement IEquatable (eliminates GC when used as key in dictionary)
8 Years Ago
Plugin updates
8 Years Ago
Fixed item info showing up as null when destroying world items due to invalid position
8 Years Ago
Foliage test
8 Years Ago
Silenced TrackIR error when DLL was not found even though it exists in the registry
8 Years Ago
Melee weapon impact polish Mix tweaks Misc sound polish
8 Years Ago
skin approval + icons
8 Years Ago
protocol++
8 Years Ago
merge into main
8 Years Ago
Clamp NPC walk animation speed (effect spamming fix)
8 Years Ago
fixed tread material so it doesn't look like it came from Jennifer Lopez's wardrobe
8 Years Ago
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8 Years Ago
Added decal.clear console command
8 Years Ago
Fixed hair issue with multiple cameras Fixed core shaders compile warning
8 Years Ago
Update core shader base; repacked core/generic Updated core/hair shader to latest
8 Years Ago
Plugins
8 Years Ago
Optimized Anisotropic Filtering and Trilinear Filtering settings on workshop skins (perf) No longer globally force the minimum AF setting on all textures, only limit the maximum instead (perf)
8 Years Ago
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8 Years Ago
Adjusted maxrpcspersecond default value
8 Years Ago
Optimized BasePlayer.Find_Clientside / FindByID_Clientside / RegisterForVisibility / UnregisterFromVisibility / ClearVisibility
8 Years Ago
Added maxpeerspersecond client convar (counteracts P2P packet flooding)
8 Years Ago
Fixed foliage shader handling of batched meshes
8 Years Ago
Small tweaks to the small clutter rock scales
8 Years Ago
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8 Years Ago
compile fix
8 Years Ago
dropbox emission fixed mailbox no longer auto submits items (must press button) dropbox no longer auto submits items dropbox stacks submitted items with like-kind shotgun pellets have an affinity to stay grouped to the center (tighter spread) shotguns have much faster damage falloff (30~m effective range)
8 Years Ago
Fixed crazy emissive laser disco blobs Fixed emission on a few beam materials, furnace large; tweaked fire particles Added soft particles toggle to particles/additive hdr shader
8 Years Ago
removed unused .fbx files
8 Years Ago
Stripped unnecessary features from decals to reduce max sampler count
8 Years Ago
Nuked a compile warning
8 Years Ago
Added internal/replacement decal shaders to always included list
8 Years Ago
Forgot to save after adding a comment
8 Years Ago
Fixed viewmodel going crazy when ADS immediately after weapon deploy
8 Years Ago
Fixed fucked up viewmodel flickering when spamming RMB