branchrust_reboot/maincancel

31,946 Commits over 4,018 Days - 0.33cph!

9 Years Ago
fixed earning xp from eating your own food
9 Years Ago
Lerp fix, assuming it works without testing
9 Years Ago
Slight tweak for even more sharpness
9 Years Ago
Fixed motion vectors disabled when moblur was disabled; now checking for temporal-aa as well Experimental tssaa motion based feedback factor scaling (sharper in motion) Switched tssaa sampling to halton_2_3 (8TX)
9 Years Ago
Rocket LOS check improvement (RUST-1139)
9 Years Ago
Check protocol version after the branch since the Steam beta kick message is easier to understand
9 Years Ago
Motion vector fix
9 Years Ago
Netgraph, disabled by default
9 Years Ago
Fixed exception on stream.Position
9 Years Ago
Fixed a buttload of warnings
9 Years Ago
Fixed NotImplementedException
9 Years Ago
9 Years Ago
Stopped animals sending network update every few ms for seemingly no good reason
9 Years Ago
Fixed player model state updating too often
9 Years Ago
b25 speedtree shader update (won't break earlier versions)
9 Years Ago
Fixed motion vector issues when tssaa is disabled
9 Years Ago
Fixed temporal-aa legacy opengl compilation errors
9 Years Ago
Raknet test Timewarning - do nothing when not enabled at all in release builds
9 Years Ago
Moved raknet to its own dll Updated native libraries Cache BaseEntity.ToString()
9 Years Ago
Unity 5.4.0b25 (to see if it fixes build server crashing)
9 Years Ago
vm crossbow updates
9 Years Ago
Prefab name lookup optimization
9 Years Ago
Missed delete shader
9 Years Ago
Temporary workaround for nonJitteredProjectionMatrix on b21 Removed custom motion vectors shader from temporal-aa folder
9 Years Ago
Server compile fix
9 Years Ago
save++ persistence++
9 Years Ago
. completely revamped xp earner categories . max xp you can earn from any player clamped to 6 . xp earned from other players tapers off the more they earn for you . xp from using resources for crafting removed . diminishing xp bonus for crafting an item ( max 1xp total ) merge into main
9 Years Ago
Merging from temporal-aa branch
9 Years Ago
Tweaked ocean caustics animation
9 Years Ago
Music system (again)
9 Years Ago
Removing music code because Unity
9 Years Ago
Removing music prefab because Unity
9 Years Ago
Removing music assets because Unity
9 Years Ago
Added "Particles/VertexLit Additive" shader Fixed fishing trap caught VFX visible at night (RUST-1136)
9 Years Ago
Fixed water drop refraction (fish trap)
9 Years Ago
Fixed vertexlit blended shader not getting proper lighting
9 Years Ago
9 Years Ago
CycleP2P Fix
9 Years Ago
Are scene names case sensitive?
9 Years Ago
Optimize sample rate
9 Years Ago
Merge from prerelease (gunplay reboot + music system)
9 Years Ago
Fixed placement ghost flickering due to rain
9 Years Ago
EAC update
9 Years Ago
Netgraph boilerplate
9 Years Ago
Added rcon.print
9 Years Ago
Added more stats to serverinfo
9 Years Ago
Updated Facepunch.System to latest
9 Years Ago
bonus obeys maximum limit
9 Years Ago
Fixed NRE in SQLite Fixed SendMessage being used to call OnAttacked instead of calling directly
9 Years Ago
More memory optimizations