branchrust_reboot/maincancel

33,919 Commits over 4,171 Days - 0.34cph!

11 Years Ago
eoka recovers from cancelled attack faster
11 Years Ago
Dump network packet history on invalid packet error
11 Years Ago
merge into main - a bunch of damage balance and hide balance changes
11 Years Ago
balanced food calories and health bonuses
11 Years Ago
Fixed not being able to drop items
11 Years Ago
Fixed cargo plane fart
11 Years Ago
gunpowder default blueprint key lock takes wood only keys are crafted instantly can craft keys without unlocking door (if you have access)
11 Years Ago
Server performance fix Cold overlay tone-down
11 Years Ago
nights are colder ore cooks faster
11 Years Ago
Some water shader define renames for the river shader
11 Years Ago
Added to devlist
11 Years Ago
Updated lit torch vm anims to not obstruct your view so much
11 Years Ago
Wooden crate 1 and 2, LODs etc.
11 Years Ago
Allow dump command on client Network diagnostics
11 Years Ago
Network tweaks
11 Years Ago
Updated wm torch prefab
11 Years Ago
Client perf fixes
11 Years Ago
Removed unnecessary Camera.main queries from the grass and decor systems
11 Years Ago
Added cutoff and tapering values to decor system
11 Years Ago
Network Nudges
11 Years Ago
Don't play footstep effects that we can't see/hear Client optimizations
11 Years Ago
merge from main/distantsound
11 Years Ago
Fix server compile error
11 Years Ago
revert merge from main/distant sound to try to fix asset isues on build server
11 Years Ago
some tweaks to the C4 explosive particle effect
11 Years Ago
Networking crash tweaks
11 Years Ago
Elimination process
11 Years Ago
More elimination
11 Years Ago
special fx for exploding buildings.. and uhm fixing bugs.. yea, lots of bugs.
11 Years Ago
11 Years Ago
More elimination
11 Years Ago
More elimination
11 Years Ago
optimizing some special fx
11 Years Ago
tweaked the player animation speeds so they're more in synch with the player movement;
11 Years Ago
fixed some minor bugs with the 3rd person jumping / landing animations
11 Years Ago
Added CRC hashing to network packets Network protocol++
11 Years Ago
status correclty shows player ping again
11 Years Ago
Updating network library
11 Years Ago
Further water shader improvements in preparation of rivers (getting close)
11 Years Ago
Network protocol++
11 Years Ago
Added top tier building components (unbalanced)
11 Years Ago
Fixed lerp bugs
11 Years Ago
Fixed nametags not rotating to camera
11 Years Ago
network protocol++
11 Years Ago
tone down the wood breaking sound effect
11 Years Ago
Disabling raknet memory pool (diagnosing)
11 Years Ago
Fixed kicking not woking properly
11 Years Ago
Fixed single byte messages
11 Years Ago
merge from main/distantsound
11 Years Ago
Changed how SpawnMapEntities() is called to prevent creating double net_envs Fixed byte read/write bugs Toned down screen overlays