branchrust_reboot/maincancel

32,174 Commits over 4,018 Days - 0.33cph!

9 Years Ago
Correctly limit chat input characters on HUD
9 Years Ago
Report some server perf stats in query
9 Years Ago
Making "Creating item with less than 1 amount" an error, so we can more easily get a stack trace
9 Years Ago
Finished organising, for now
9 Years Ago
Footprint Wolf Sand/Snow specific.
9 Years Ago
Footprints Human left/right Footprint Human Sand/Snow specific. Footprint Horse Sand/Snow specific. Footprint Bear Sand/Snow specific.
9 Years Ago
More Organisation
9 Years Ago
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9 Years Ago
Loot table update
9 Years Ago
merge from shutters
9 Years Ago
Organisation commit 3/134
9 Years Ago
Organisation commit 2/134
9 Years Ago
Organisation commit 1/134
9 Years Ago
Moving some source files from /Assets/
9 Years Ago
Snow jacket icons, loot tables, steaminv schema
9 Years Ago
Fixed multiple snow jackets instead of using skins
9 Years Ago
Removed half-height proper
9 Years Ago
Stopped selling/spawning limited halloween items
9 Years Ago
Fix for Rust-121 - Amored doors have an additional offset
9 Years Ago
VFX Wip
9 Years Ago
tweaked the player's turn in place animations added water splash fx for when the player is treading water/swimming above waterline
9 Years Ago
Steamworks
9 Years Ago
Server shutdown speed
10 Years Ago
5.2.2p2
10 Years Ago
Added fly swarm effect. Increase visibility of snow bare footprint. Fixed sand impact that wasn't set to receive shadows.
10 Years Ago
added preventbuilding to autoturret, derp
10 Years Ago
Server compile fix @diogo
10 Years Ago
Fixed torch lit sound not reacting to sound sliders
10 Years Ago
Fixed door placement on triangle floor
10 Years Ago
Fixed melee weapons thrown at barricades damaging the thrower
10 Years Ago
Fixed door close sound playing with first interaction of door Added BaseEntity.Flags.Busy Cannot interact with doors while closing or opening
10 Years Ago
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10 Years Ago
Tone down yesterday's ssr tweaks a little bit
10 Years Ago
all chopper gibs are two sided
10 Years Ago
Bucket of fixes for signs/banners
10 Years Ago
Thrown weapon fixes
10 Years Ago
Fixed fog-to-alpha in globalfog and ppscatter to eliminate need for explicit ordering Added high-perf GPU-based water simulation and removed all traces of threaded CPU-based simulation; now sync on render thread via command buffers Added water fallback to lowest quality if GPU-based sim is not supported Tweaked water local reflection to be slightly faster; longer vertical reflections far away Merged in changes from Before; renamed shaders, minor refactor
10 Years Ago
Quick fix for high external gate sounds
10 Years Ago
update loot tables
10 Years Ago
grenades can stack to 2
10 Years Ago
merge into main
10 Years Ago
Made external high walls more expensive
10 Years Ago
Holosight hasn't got condition
10 Years Ago
Fixed wrong skin count in blueprints
10 Years Ago
Skin fixes/tweaks
10 Years Ago
Phrases/Manifest/Loottables/Phrases
10 Years Ago
Rain 2.4 Launcher effect tweaks Generator Smoke effect for Vince.
10 Years Ago
Steam item icons
10 Years Ago
sign icon renders
10 Years Ago
UNITY_EDITOR