branchrust_reboot/maincancel

34,871 Commits over 4,262 Days - 0.34cph!

11 Years Ago
Second loot table tweak for barrels.
11 Years Ago
Added hemp plants to Hapis Island forests. Picking them gives clo... I mean plant fibers
11 Years Ago
Elephant grass & mountain cloud effect tweaks.
11 Years Ago
Subtracted changeset 8635 Properly fixed ocean water level Added faster calculation path for colliders that are equal to their AABB to AddToWaterMap
11 Years Ago
Hemp copy & paste to procmap
11 Years Ago
Fixed climate script being stripped from servers
11 Years Ago
Don't spawn tundra field trees in the arid biome
11 Years Ago
Fixed crash when spawning block.halfheight (Unity 5.1 missing material crash)
11 Years Ago
Fixing/Diagnosing server BaseCorpse NRE
11 Years Ago
Fixed server NRE in ServerProjectileHit
11 Years Ago
Compile error
11 Years Ago
Extra warning is primaryBody isn't set
11 Years Ago
Corpse schoolboy error
11 Years Ago
AF default to off
11 Years Ago
Shader bundle experiment
11 Years Ago
Undone shader test
11 Years Ago
Handle server is full properly Shader variant updates
11 Years Ago
Oiljack all files so far
11 Years Ago
Editor item creation tool
11 Years Ago
Added wolf headdress model, textures, etc.
11 Years Ago
portable electrical generator model + materials.
11 Years Ago
A bunch of new ambient stings
11 Years Ago
Fixed deployable guide missing some of the mesh Added deployable distance to Construction component for helk
11 Years Ago
Inventory contents contents Item/container contents flags Not Player Usable tag on collider objects - to make it so ent only 'usable' from specific point
11 Years Ago
Oiljack animations and prefab setup
11 Years Ago
Consume contents
11 Years Ago
Item containers can define the max stack size Can define item defs to never drop a world model version
11 Years Ago
First version of an optimized custom draw call batching system
11 Years Ago
ItemDef - maximum draggable amount
11 Years Ago
Added selection history editor window Unified itemicon's smaller icon Show contents on vessel item icons
11 Years Ago
First pass at bullet flybys
11 Years Ago
Missing parentheses.. Doh
11 Years Ago
Updated quarry bucket collision Added Oiljack gibs
11 Years Ago
gibs for mining quarry @helk Also adding a missing texture for oiljack
11 Years Ago
Updated barricade.wood to use the generic texture atlas
11 Years Ago
Selected item HUD cleanups
11 Years Ago
Drop into item contents
11 Years Ago
Added AssetPool Improved draw call batching
11 Years Ago
Updated building block prefabs to use draw call batching
11 Years Ago
Water Catcher loot panel wip
11 Years Ago
missed
11 Years Ago
entity pie menu ordered properly drinking direct from catcher
11 Years Ago
Fixed move back to catcher
11 Years Ago
pistol and all the files!
11 Years Ago
added 3rd person animation for when the player is on fire.
11 Years Ago
Merging water2 branch
11 Years Ago
Post merge tweaks
11 Years Ago
Fixed that some building block conditional model renderers were disabled
11 Years Ago
Inventory menu tweaks Don't set audio.speaker on enter playmode in editor (cuz 3+ seconds to reset audiosystem) Don't GC collect on enter playmode stuff in editor (cuz fuck it) Enter playmode profiling (cuz it's still slow) Fixed water not loading
11 Years Ago
Watercatcher lootpanel UI tweaks Updated phrases