34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
        
            
            
            
                
                Can't drag more items than max stack amount
Can right click in loot to move item to your inventory
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Reset IdleDestroy timer on dropped items when stack added
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed wooden storage lock fuclups
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed dropping items between the grid in loot panels
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed warnings
Do a assetdatabase refresh before generating manifest
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rain drop impacts sometimes being spawned midair
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased rain and fog chance
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enforce fog when rain reaches a certain strength
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimized rendering 7,457 bows at the map's origin for Battle Royale
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked the semi_auto pistol animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bow (and probably a bunch of other stuff)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added player flag VoiceMuted for mods
Added player flag ThirdPersonViewmode for mods
 
                
                
                
                
                
             
         
        
            
            
            
                
                Test for spears/arrows dropping from destroyed parents
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                CommunityEntity: Make images invisible before loading from URL
CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some tree normal textures not being set as normals
Fixed exception on server join
Fixed right click looting not working except in first loot container
 
                
                
                
                
                
             
         
        
            
            
            
                
                Codelock gives a small electric shock on failure
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed being able to wear hide boots over other shoes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                First pass at boar sounds
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Quick reverb tail and distant variation for semi pistol attack
 
                
                
                
                
                
             
         
        
            
            
            
                
                implemented roadsign jacket
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tweaks to semi-auto pistol idle animation
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Hopefully fixed weapons not reloading proper
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated bloom and ambient occlusion
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE on server shutdown
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed skin colour not changing properly in dev playermodel scene
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated UnityVS (vs2015 compatible)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed behaviour of weather state overrides
Added dev-only weather override convars (only clientside atm)
 
                
                
                
                
                
             
         
        
            
            
            
                
                mining quarry yield increased
re-enabled projectile dropping from corpses 
added megs semi auto pistol icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked weather probabilities
Network++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can only rotate blocks for 10 minutes after spawn (if authed with cupboard)
Fixed stuff not falling when its ground is rotated
Can demolish blocks with hammer for  up to 10 minutes after spawn (if authed with cupboard)
 
                
                
                
                
                
             
         
        
            
            
            
                
                adjusted position of semi auto pistol in third person to better match hands
fixed quarry loot panels
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed strange glowing particles
missing lootpanels
 
                
                
                
                
                
             
         
        
            
            
            
                
                Temporary disabling IsPlacingInsideTerrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                added worldmodel for semi auto pistol
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ragdolls going apeshit when they've got a spear or something inside
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't permit foundations and floors under terrain (test)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Slightly reduced ragdoll spazzing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Squeezed some more density out of the snow and rain particle effects
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added test biomes to CraggyIsland