34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Enabled read/write on concrete wall meshes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Asset warmup is now enabled by default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moved asset warmup to the first time a server is joined
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                headshot sound overrides hit notification
adjusted hit notification sound
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed possible NRE in Model.SyncBones
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pickaxe sound timing tweaks
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                fixed research table showing 0% with condition based items
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Sleeping bags can no longer be placed in nobuild zones
Sleeping bags cannot be stacked as much anymore
Sleeping bag collision is less annoying
 
                
                
                
                
                
             
         
        
            
            
            
                
                slightly increased despawn times for bodies and dropped items
dropped items have longer despawn times based on rarity
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sky and moon brightness tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed vertexlit blended lighting normalization hack to scale down, not up
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed a bug with the player inventory animation not looping
 
                
                
                
                
                
             
         
        
            
            
            
                
                added convar for hit notification to be client or serverside
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed rockets not having creator entity set
added protection properties to new hats
don't do multiple hitnotifies per frame
 
                
                
                
                
                
             
         
        
            
            
            
                
                loottable adjustments
fixed more hit notification stuff
protocol++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can actaully turn off hit notifications ( why would you ever )
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed 'dupe' people cried about, even though turning two c4 BP's into one real c4 is like turning two gold bars into one silver bar
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Corn plant models, textures, prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added BasePlayer.MovePosition (for mods)
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Loot barrels visual upgrade + gibs
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Added back SSAO Pro with a few modifications; cmdbuf mode for ordering + couple more params + bug fix
Replaced SESSAO with SSAOPro for performance until we find something better
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added PVT cache compression for DX11 targets for reduced VRAM footprint and bandwidth savings
Added Test/Compression/BlockCompression scene for real-time texture compression testing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added "teleport playerA playerB" and "teleportome player" console commands ("teleport player" also still works)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Renamed teleporttome to teleport2me cuz that's how 1337 I am
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed some instances where the player's hand would unnaturally stick to the weapon when it shouldn't be.
fixed error spamming about "Animator not initialized" when animals are killed.
added idle relax gesture for pistol
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Improved collisions on stairs and covers around quarry and pumpjacks so you do not have to jump