34,492 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Don't allow key binds when NeedsKeyboard is enabled.. unless it's an F key
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added map key binding
Fixed rebinding keys not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dungeon terrain carving fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Underwater FX mask is a GO
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix RUST-283 Can't place floor above shelves.
 
                
                
                
                
                
             
         
        
            
            
            
                
                pie sounds are affected by volume controls
 
                
                
                
                
                
             
         
        
            
            
            
                
                when cancelling a craft, obey the stack laws
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtracting shelves layer change (see RUST-283)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wiggling my way around some building exploits
 
                
                
                
                
                
             
         
        
            
            
            
                
                lowered top shelf collision a notch
 
                
                
                
                
                
             
         
        
            
            
            
                
                Powerlines correctly prevent building
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Shader, asset and prefab warmup convars are client-only, saved
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊█▊▉▅▇▅▄ ▊▇▌▅▋▄▊▄▇▋▍ ▇▇▉▊▉▍▌_▉▆▊▇█▄▊█▇▉ ▆▅▄▋ ▇ ▅▊ ▅▅▅▉▍ ▉▆▄▊▋ ▋▇▅ ▌▄▉▆▋▍▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Deployer / Planner check AntiHack system before allowing placement
 
                
                
                
                
                
             
         
        
            
            
            
                
                Spawn the building block skin immediately if stability is still pending
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't batch wooden shutters (because they can move)
 
                
                
                
                
                
             
         
        
            
            
            
                
                eoka cost changes and ammo type changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the Eoka pistol's flint spark not playing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed Standard-BlendLayer shaders in lower LODs (#286); switched LODs 100 and 200 to SM2 while I'm at it
 
                
                
                
                
                
             
         
        
            
            
            
                
                set the bandage to use the correct worldmodel
tweaked the syringe size so it no longer looks like an oversized dildo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mouse wheel default switch
 
                
                
                
                
                
             
         
        
            
            
            
                
                Foundation placement check fix in tight spots
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed not falling when chat open etc
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated phrases - with hopefully non sweary russian versions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed numpad graphic quality debug keys
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed visit webpage not working when connected to server
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clamped skin darkness to compensate for sss darkening; toned down overall shininess (#297)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed RUST-293 (foundation steps cannot be placed in some situations)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Uncompressed ambient sounds (for playback perf)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't record/update framerate if console is open
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the 2 keylock meshes being registered with two LODGroups / no LODGroups (cc Helk)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Code lock uses 1 lodgroup instead of 2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE in InputState, resulting in not being able to use any controls
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing sound def on player_ragdoll (Rotting Flies)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed being able to knock doors without knock sounds (server guid is empty error)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE in server projectile movement
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed lantern stacking / hiding
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE in SelectedBlueprint
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed deferred shaderinos
 
                
                
                
                
                
             
         
        
            
            
            
                
                Defaulted PlayerSkin1 material skin color param back to original value; just to be sure
 
                
                
                
                
                
             
         
        
            
            
            
                
                Nighttime reflection probe ground color fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Attempting better RT/Device loss handling in terrain texturing (#69)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hack fix for black river backface z-fighting (#294)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Touched remaining water shaders just in case