branchrust_reboot/maincancel

36,771 Commits over 4,413 Days - 0.35cph!

10 Months Ago
merge from qol_autosave_convars -> main
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from tugboat_toot
10 Months Ago
merge from static_entities_hostile_fix
10 Months Ago
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10 Months Ago
Update legacy wood store steam item
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
merge from no_build_zone_height_visual
10 Months Ago
merge from lock.key.item
10 Months Ago
merge from fix_userbutton_steamid_copying
10 Months Ago
merge from invis_indicator
10 Months Ago
merge from static_entities_hostile_fix
10 Months Ago
merge from mummywraps_shadowlod
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
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10 Months Ago
Hitting the following static objects no longer flag the player as hostile bbq chair, drumkit, hobo barrel, vending matchines, water catcher, workbench 1, xylophone, clan table, repair bench, food crate 1 and 2, crate basic, mine cart, food crate normal, medical crate, underwater crates
10 Months Ago
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10 Months Ago
locker workshop guide fix
10 Months Ago
merge from marker_buttons
10 Months Ago
merge from reduce_log_history
10 Months Ago
merge from turret_minigun_fixes
10 Months Ago
merge from fix_ide_warnings
10 Months Ago
merge from storage_adaptor_clipping_fix
10 Months Ago
merge from modding_prefabs_july
10 Months Ago
merge from main Barrel_Monitor_Move
10 Months Ago
merge from dungeon_errors_primitive
10 Months Ago
merge from blocked_container_input_fix
10 Months Ago
merge from cookvisuals_nrefix
10 Months Ago
merge from seaweed_RW
10 Months Ago
Merge: from autoturret_optim - Fix server NRE during turret initialization for ones without RCEyes bone set Tests: spawned sentry.scientist.static(no RCEyes) and autoturret_deployed(with) - no NREs and still can control and shoot from autoturret_deployed
10 Months Ago
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10 Months Ago
merge from workshop_locker_mesh
10 Months Ago
merge from autosave_paintings
10 Months Ago
merge from twig_roof_gib_fix
10 Months Ago
merge from industrial_light_white_emissive
10 Months Ago
merge from Bathtub_planter_gib_fix
10 Months Ago
merge from bardoor_vehicles_fix_2
10 Months Ago
merge form flare_flickering
10 Months Ago
merge from player_ids_command
10 Months Ago
merge from hide_reportplayer_steamid
10 Months Ago
merge from armor_movement_speed_info