31,159 Commits over 3,928 Days - 0.33cph!
merge from default_bp_changes
restoring
86637 default_bp_changes
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merge from HomingMissileLauncher
merge from Attack Helicopter
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Merge HomingVsPlayerHelis -> Main
merge from bags_bottom_layer
merge from hotairballoon_deathscreen
Merge HAB shared damage -> Main. Had to disable HAB armour damage texture again for now.
Merge HAB Armor Damage -> Main
merge from global_networked_bases
merge from global_networked_bases
Fix for dof_squeeze and dof_barrel not working; convars now admin
Enabled repairing the HAB armour (with hammer)
Fixed CLIENT / SERVER compile issues in BaseProjectile and LockOnLauncher
Removing unused using from SeekingServerProjectile
merge from HomingMissileLauncher
A bit more nuance to the ground control system for helis
Do not use heli main movement forces if holding the ground control key, even if heli stops being grounded. Allows for driving around without a little bump causing you to start flying.
Fixed being able to ground-control attack heli while engine is off
Revert
86698 as bug has become part of established gameplay. Allow downward input to thrust upward when heli is upside-down again 🚁
Helicopters: Don't allow pressing down to fly upwards when upside down
Autohover is now a convar. Removed the built-in input trigger for it, but it can now be bound instead.
Changed WorkCart horn to be the locomotive horn instead of a car horn
Changed auto-hover command to shift-M3
Don't include Vehicle_Large by default in the StaticSolid layer mask. It's solid but not static.
Converted StandingWeaponRack to use all convex colliders
Fixed weapon rack collider being on Default instead of Deployed layer
Switched clan table to all convex colliders (will work correctly on Tugboat), and materials are all correct (metal part is now metal)
Updated clan table base prefab
Clan Table - fixed not all colliders being on Deployed layer
2021 server NavMeshAgent tests
Can deploy weapon racks and clan table on tugboat
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merge from default_bp_changes (UI / user feedback tweaks)
merge from dof-leaking-fix
merge from PvEAllowHurtNPCs
Potential fix for RelationshipManager.UpdateReputations performance issue