branchrust_reboot/maincancel

32,095 Commits over 4,018 Days - 0.33cph!

1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Fix protobuf generator not having updated generated code from `threadsafe_protobuf`
1 Year Ago
merge from main
1 Year Ago
Cherry picked 88685, 88686
1 Year Ago
Fixed "CopyTexture" error and "built-in RT type 15 not found" warning, when spawning players
1 Year Ago
Attempt at fixing contacts Graphics.CopyTexture error
1 Year Ago
merge from water-camera-fixes
1 Year Ago
merge from 88496
1 Year Ago
Tiny fix for compile error in "Core/Generic" shader
1 Year Ago
merge from gnb_distance_convar_save
1 Year Ago
merge from halloween2023
1 Year Ago
merge from building_skins_4
1 Year Ago
Fixed corrupted 2module_flatbed prefab
1 Year Ago
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1 Year Ago
merge from halloween2023
1 Year Ago
merge from threadsafe_protobuf
1 Year Ago
reapplying threadsafe_protobuf
1 Year Ago
merge from fix_team_invite_clientside
1 Year Ago
merge from halloween2023
1 Year Ago
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1 Year Ago
merge from global_networked_bases
1 Year Ago
merge from craft_amount_reset_fix
1 Year Ago
merge from shotgun_trap_auth_fix
1 Year Ago
merge from graphics_dropdown
1 Year Ago
Define player heli engine starting flag
1 Year Ago
Show the old default BaseEntity.Flags inspector if we don't find an associated entity
1 Year Ago
Any inspector dropdowns that set an Entity.Flags mask now show, in brackets, any custom defined names for those flags in the full class hierarchy of the nearest parent entity.
1 Year Ago
New "Print defined flags" context menu option for BaseEntity, that prints out the list of flags that have been defined in the class heirarchy. Fixed the flags list in EntityFlag_ToggleEditor not including private or protected flag defines.
1 Year Ago
Merge IsVisibleRedo -> Main
1 Year Ago
Merge EntityFlagToggleWarning -> Main
1 Year Ago
Fixed error in "Core/Generic" shader
1 Year Ago
merge from switch_inputs_io_fix
1 Year Ago
merge from planter_pickup
1 Year Ago
merge from halloween2023
1 Year Ago
merge from graphics_dropdown
1 Year Ago
merge from SubmarineParentFix
1 Year Ago
merge from io_glow_fix
1 Year Ago
merge from vm m249 skinning fix
1 Year Ago
Final car explosion force edits
1 Year Ago
Another explosion force edit
1 Year Ago
Reduce the effect of anti-vehicle damage on vehicle explosion forces. Makes the force from HV rockets vs. cars less extreme, more like the force from basic rockets.
1 Year Ago
Reduced explosion force push on modular cars
1 Year Ago
merge from Deauth
1 Year Ago
merge from AltHoverFix
1 Year Ago
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1 Year Ago
merge from halloween2023
1 Year Ago
merge from transparent-shadow-receiver
1 Year Ago
merge from branch_open_interact_delay
1 Year Ago
merge from torch_extinguish_fix