branchrust_reboot/maincancel

36,771 Commits over 4,413 Days - 0.35cph!

12 Months Ago
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12 Months Ago
Removed DLSS debug logs
12 Months Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
12 Months Ago
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12 Months Ago
merge from fix_ammo_count_not_updating -> main
12 Months Ago
Added indirect lighting back to reflection probe rendering
12 Months Ago
Allow modular car population to spawn in forest and forestside at the roadside
12 Months Ago
merge from fixcars_hab_fix
12 Months Ago
merge from jungle_ruins_c terrain fix
12 Months Ago
merge from cave_large_sewers_fix
Rin
12 Months Ago
Phrases
12 Months Ago
merge from wallpaper/floor
12 Months Ago
merge from fix_ammo_count_not_updating -> main
12 Months Ago
merge from fix_backpack_corpse_remains -> main
12 Months Ago
merge from qol_train_inaccurate_turrets -> main
12 Months Ago
merge from qol_train_inaccurate_turrets -> main
12 Months Ago
Merge from large_demolishing
12 Months Ago
Merge from large_demolishing
12 Months Ago
merge from fix_corpse_limited_slots -> main
12 Months Ago
Updated all the skin texture bundles to fix the broken normal maps that were uploaded via the workshop
12 Months Ago
Merge from large_demolishing
12 Months Ago
Merge from foliage_instancing
12 Months Ago
Fixed pirate english language not working
12 Months Ago
merge from bee_catapult_bomb
12 Months Ago
merge from fix_outbreak_death_icon -> main
12 Months Ago
Jungle biome is centered in tier 0, with temperate biomes to the sides of it
12 Months Ago
merge from fix_oil_rig_invisible_collider -> main
12 Months Ago
made blue light more blue, tweaks to emissive to make as bright as red
12 Months Ago
fix missing shore vector texture in ocean vface calc
12 Months Ago
merge from qol_chainsaw_ammo_count -> main
12 Months Ago
LR300 viewmodel deploy anim updates - Anims now match desired speed from source wiith attention to spacing - Removed curve state speed scripts on deploy anims - Updated anims to actually end in correct idle pose for better blending - transition tweaks in the animator
12 Months Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
12 Months Ago
Fix #SERVER compile error for attack helicopter `timeReloadHeldDown`
12 Months Ago
merge from Cocoknight_gloves_update
12 Months Ago
merge from qol_attack_heli_ammo_select -> main
12 Months Ago
patrol_helicopter_rotation_fixes -> main
12 Months Ago
merge from iofeedback_fixes
12 Months Ago
merge from TeaToken_Andgrammar
12 Months Ago
bee_catapult_bomb -> main
12 Months Ago
merge from wallpaper/floor
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Merge from large_demolishing
12 Months Ago
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12 Months Ago
merge from fix_copy_paste_steam_networking
12 Months Ago
merge from wall_shelf_centered
12 Months Ago
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12 Months Ago
merge from outbreaksci_viewmodel_reference_fix
12 Months Ago
merge from wtp_sewer_gap_fix
12 Months Ago
merge from dpv_sfx
12 Months Ago
merge from wellipets_hat_sfx