branchrust_reboot/maincancel

38,825 Commits over 4,536 Days - 0.36cph!

10 Months Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
10 Months Ago
Merge: from hackweek_jit_explorer - Buildfix for missing type definitions Tests: built scripts in all editor modes
10 Months Ago
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10 Months Ago
Merge from radial_context_fix
10 Months Ago
Added a new TMP shader that allows a depth offset and custom cull mode
10 Months Ago
Merge: from hackweek_jit_explorer - New(editor): Tools/Engine/Jit Viewer that allows to inspect native instruction output from JIT compiling managed methods Tests: used Jit Viewer to inspect BasePlayer::ServerUpdate. Ran perfsnapshot in C+S editor
10 Months Ago
Merge latest Indirect Instancing changes. This is a big one, but it's still disabled by default.
10 Months Ago
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10 Months Ago
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10 Months Ago
hero_title_change -> main
10 Months Ago
Adding jenkins step to rename the pipeline for better visibility.
10 Months Ago
merge from tmp_generatecaretnre_fix
10 Months Ago
merge from store_fixes
10 Months Ago
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10 Months Ago
Fixed menu tooltip icon not being marked as non static
10 Months Ago
merge from fillwater_improvements
10 Months Ago
merge from helicopter_flare_balance_pass
10 Months Ago
merge from harbor_swingbridge_parent_fix
10 Months Ago
merge from m15_3p_emmisive_fix
10 Months Ago
merge from tactical_gloves_skinnable - tac gloves now skinnable
10 Months Ago
merge from rivals
10 Months Ago
Merge from food_qol
10 Months Ago
hooked up kick hazmat icon to skinnable
10 Months Ago
merge from hbhf_deployvolume_fix
10 Months Ago
vault door impact fx hit fix
11 Months Ago
Removed save file name from Craggy's GameSetup
11 Months Ago
Merging fpbuild related changes to main branch
11 Months Ago
merge from automatedtesting
11 Months Ago
merge from directional_foliage_displacement
11 Months Ago
merge from puzzle_reset_hotfix
11 Months Ago
merge from sort_fixes
11 Months Ago
merge from fix_terrain_nametags
11 Months Ago
Merge: from spectate_related_cmd_fixes - sleeping-/usersinrange commands now run from spectated player's position, if spectating Tests: used commands when spectating
11 Months Ago
multi_drop_nre_fix -> main
11 Months Ago
Merge: from spectate_command_fix - Bugfix for spectate doing nothing when spectating far-away player - Bugfix for error on respawn after spectate if previously didn't have a spectate target Tests: used spectate out of network range 10 times in a row, used keybind to spectate twice in a row - no issues
11 Months Ago
Merge from puzzle_reset_hotfix
11 Months Ago
merge from fireballyellowfix
11 Months Ago
merge from elevator_power_draw_fix
11 Months Ago
merge from rpg_skin
11 Months Ago
merge from storepage_backbutton_fix
11 Months Ago
merge from hmlmg_skinviewer
11 Months Ago
merge from checkoutresult_fix
11 Months Ago
merge from sort_stack_fix,
11 Months Ago
Merge from puzzle_reset_hotfix
11 Months Ago
merge from multidrop_nre_fix
11 Months Ago
merge from server_occlusion_height_fix
11 Months Ago
merge from green_hazmat
11 Months Ago
merge from storepage_fixes
11 Months Ago
subtract 136367