reporust_rebootcancel

106,139 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Removing sound object recycling (we will do better than this)
9 Years Ago
Removed the need for WorldSetup
9 Years Ago
Fixed NREs in water on server
9 Years Ago
Special gift for Andre
9 Years Ago
Trying an alternative height map encoding
9 Years Ago
More texture sizes
9 Years Ago
Less aggressive parallax inversion attenuation; scaled down parallax a bit as well (needs POM approx) Removed ProfileProceduralMap; added ProfileProceduralTerrain
9 Years Ago
Potential SoundManager NRE fix
9 Years Ago
added some new intermediary walk/run animations for the Wolf (to minimize the amount of foot sliding). tweaked the playback speeds for the wolf
9 Years Ago
added some new intermediary walk/run animations for the boar (to minimize the amount of foot sliding). tweaked the playback speeds for the boar.
9 Years Ago
Texture sizes
9 Years Ago
Additional error logging in SoundManager
9 Years Ago
Texture size tweaks
9 Years Ago
MixerSnapshotManager NRE fixes. Remove old snapshot manager that was still attached to camera in menubackground scene
9 Years Ago
ignore.conf
9 Years Ago
Tweak rendering distances
9 Years Ago
Merge from custom-map-backend
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Pre-merge
9 Years Ago
Baked / painted all required CraggyIsland info, is now a fully working custom map
9 Years Ago
Removed need for terrain splat prototypes at load Removed some stuff from the world class that shouldn't be in there Fixed SpawnHandler on non-procedural maps
9 Years Ago
Updated error report urls
9 Years Ago
Finished up topology painting
9 Years Ago
Dev - holding F6 down will draw collliders Warn if using the wrong unity version
9 Years Ago
Added topology painting test
9 Years Ago
custom collision for windows bars, cleaned up any previous rotations the prefabs had by default
9 Years Ago
Added biome painting Refactoring and cleanup
9 Years Ago
If sign texture isn't set or doesn't exist then unlock the sign for editing (for old saves) Added giveall (admin give item to everyone on server) Added giveto (admin gve item to specific player)
9 Years Ago
Fuck it, you can have woundedLoopSound back when you can implement it safely
9 Years Ago
Fixed NRE in MixerSnapshotManager with woundedSnapshot
9 Years Ago
Added emission to custom standard refraction shader
9 Years Ago
Changed all instances of "Unnammed" to "Unnamed"
9 Years Ago
Terrain painting prototype
9 Years Ago
EAC update
9 Years Ago
Fix for issue #183, re-aligned all these models in Y+for uniformity, updated prefabs
9 Years Ago
Fixed Issue #184
9 Years Ago
New stairs icons
9 Years Ago
Fixed it being incredibly difficult to add a floor to the top of a wall
9 Years Ago
Fixed holster sometimes being called twice, causing building block snapping to stop working
9 Years Ago
More scene stuff.
9 Years Ago
Fix footsteps maxDistance not being reset properly when recycling sounds
9 Years Ago
barricades deal reflect damage and are more suceptible to explosives rockets deal some non explosive damage as well
9 Years Ago
Add wounded mixer snapshot and improve wounded sound effect
9 Years Ago
65 trillion more scene spawns.
9 Years Ago
Let player walk up the new steepish stairs
9 Years Ago
Fix missing torch attack sound
9 Years Ago
Make sure sounds reset to third person when recycling sound objects
9 Years Ago
Disabled animation import on building blocks
9 Years Ago
optimized the rocket trail a bit