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106,154 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Cloud tweaks & fixes
9 Years Ago
Progress
9 Years Ago
Patched water script Added lake shader and material; screen-space is for ocean only but keywords are global
9 Years Ago
updating revolver textures and material
9 Years Ago
Optimizations and quality improvements for parallax occlusion mapping Reduced aniso level for base terrain pyramid maps
9 Years Ago
tracer fix again
9 Years Ago
Prettied up rocket spawning (no longer a clipping mesh in your face) rockets should be able to hit people now fixed tracer material regression prettied up rocket smoke trail
9 Years Ago
smg + prefabs + textures + materials. smg is split up into seperate meshes for helky welky
9 Years Ago
Bad merge in UnityVS.VersionSpecific.dll
9 Years Ago
Merging perf stuff from map branch
9 Years Ago
Merged from main
9 Years Ago
Tweaking quality settings - beutiful is default, fantastic has 4 cascades + higher shadow distance
9 Years Ago
Made stuff static in HapisIsland
9 Years Ago
Latitude tweak
9 Years Ago
Slimming Wood and Toptier building skins
9 Years Ago
Renamed Petur's map to something less misleading (HapisIsland) Fixed fogging in HapisIsland Fixed rock/radtown draw distance in HapisIsland Updated content maps
9 Years Ago
Fixed 2048 leaf textures Fixed SpeedTree updater to use the new shader Ran Speedtree updater
9 Years Ago
wip
9 Years Ago
Various env tweaks.
9 Years Ago
Quick first pass at horse footsteps
9 Years Ago
Fixed cloud billboards getting culled (wrong layer)
9 Years Ago
HLSL fix
9 Years Ago
Night brightness tweak
9 Years Ago
Trying stuff
9 Years Ago
Rivers and roads made visible.
9 Years Ago
fixed the rocket launcher ironsighting so it points to the center of the screen
9 Years Ago
Time of Day update
9 Years Ago
merged from main
9 Years Ago
lookingAt menu caching
9 Years Ago
modified sign health and protection so they can't be used as damage shields - they're always worse than wood blocks reduced explosive protection from signs
9 Years Ago
Network++ Save++
9 Years Ago
Merge from terrain-improvements
9 Years Ago
Optimized SkinnedMeshCollider rebuilding
9 Years Ago
Ghetto fixed radtowns 2 and 4 being randomly scaled
9 Years Ago
Added LegacyLevel to build settings
9 Years Ago
Moved LegacyLevel to release folder
9 Years Ago
Various small fixes in the custom map Prefab cleanup
9 Years Ago
Merge fuckup
9 Years Ago
Merge from main
9 Years Ago
wip
9 Years Ago
Updated the digits on keypad Slimmed the stone skin walls and foundations
9 Years Ago
Loading music obeys music volume convar
9 Years Ago
wip
9 Years Ago
Editor loadout chooser persistance
9 Years Ago
signs no longer take bullet or explosive damage
9 Years Ago
some more work on keypad albedo
9 Years Ago
Bootstrap shader warmup
9 Years Ago
new keypad lock and textures / lods / mats
9 Years Ago
comments so I dont forget
9 Years Ago
This shouldn't exist