127,406 Commits over 4,109 Days - 1.29cph!
crash fix with more than 6 owners ( maybe )
nerfed xp gain from others using your tools from 100% to 20% (derp)
Specify mid-clip fade in/out rules on a per-clip basis
Song setup tweaks
Make sure music stuff only runs on the client
Disable music by default (music.enabled convar)
Re-add music intensity increases to supply drops & the helicopter
Restored BaseMelee sprinting behaviour when pressing attack or aiming
Fixed long-time issue where attack actions were delayed one frame while sprinting
watchtower_c model update to be taller
airfield work backup
Clothing no longer affects hitboxes
Fixed trippy/wonky rivers (RUST-1072)
Hitboxes are no longer affected by the blend weight quality setting
autoturret no longer costs ak47, costs more hqm instead (cheaper!)
Fixed level locked items showing up in quick craft
(maybe) fixed invisible items when cancelling crafting
fixed exploit with free items from canceling (!!!)
Level up/item unlock notices use the Sound system and are much quieter (still placeholder)
Increase & randomize time between songs playing
One more for the server build
revert music2 merge until we can sort asset bundle issues out
fixed bug where newly placed sleeping bags didn't have a 5 minute delay
nerfed xp from human meat and minnows
compile fix for Convar.music @alexR
fix for max two owners! (didn't cast to float, derp)
Fix cs files that slipped through the subtractive merge
Best-fit hit detection for projectile weapons
Updated camera in Perf.Playermodel scene (fixes incorrect clear flags)
Fixed situations where only one player would die when two players killed each other at the same time
concrete_c generic texture albedo brighter
extra floor to watchtower_c, work on main building platform
airfield backup
/main becomes /prerelease
Office building material blend work, (wallpaper and carpets masks)
Airfield work backup
RUST-1073 PRERELEASE - Voice chat not working after initial use
RUST-1097 Streamer mode should mask ownership
Moved upgrade notices closert to the belt bar, less obstructive
Quick craft shows amount in queue
AntiHack.projectile_protection 1 fix(ish)
unlockedSkins is redundant
Dropped skinned items show the right skin
Fixed weapon skins not showing properly in third person (fucking gooseman)
DoPrepare automatically tags renderers skin0 if untagged - this is majority wanted behaviour
office building, carpark, runway LODs/COLs
airfield work backup