userandrecancel
branchrust_reboot/maincancel

5,970 Commits over 4,383 Days - 0.06cph!

8 Years Ago
Converted network stream read / write to get / set bytes via unions
8 Years Ago
Made RPC parameter handling GC-free
8 Years Ago
Fixed error when dropping items
8 Years Ago
▉ ▅▇▇▌ ▄▅▊▄ ▍▉ ▋▇█▉▊▆▊▋█▋ ▍█▆▄▋ ▉ ▊▊▆ ▆▍▉▄▊▍▋▇▆▉ ▅▊▅▉ ▆▄▍ ▆▍▇▉▇▊▊▅▊▋ ▄▆▅▉ █▍▋ ▋▊▅▆▌▊
8 Years Ago
Network groups now use ListHashSet instead of HashSet (allows for faster iteration) Optimized SendSnapshots and FindInGroup by iterating directly over the networkable buffer
8 Years Ago
Eliminated a bunch of server logging overhead that could cause frame rate drops
8 Years Ago
Fixed NetworkQueueList getting count via Linq (wtf)
8 Years Ago
Fixed ObjectWorkQueue getting count via Linq (wtf2)
8 Years Ago
Improved network read and write performance by accessing the stream buffer directly
8 Years Ago
▍ ▋▅▌▋▆▅▄ ▍▌██▊▍▆ ▄▊▆▇█▆▍▅▅▆ ▆▇ ▆▅▌▅▄▌▌
8 Years Ago
Removed NetworkQueueList.Add profiler sample (profiling test)
8 Years Ago
█ ▇▋▅▋▄▆▄ ▆▋▆▇▉▉▌▇ ▇ ▊▋▍▇▉██▄▄ █▊▄▅▄ ▆▄▆▌▌▍▍
8 Years Ago
EAC SDK update
8 Years Ago
Eliminated some GC from logging player deaths
8 Years Ago
EAC SDK update
8 Years Ago
EAC SDK update
8 Years Ago
Monuments default to "all tiers" on their MonumentInfo component All remaining monuments (like caves) spawn on all tiers
8 Years Ago
▍ ▍▇▊▇█▇▇ ▋█▌▆▄▍ ▅▉▅▋▇▋ ▍▉▋▇▉▇▍ ▍▍▊█▉▉▊▌ █▋▄█▉▅ ▅▍▉▇▅▉▉▉▍▄ ▆▌ ▋▄█▅▄▅ ▄▉█▇▅▍ ▇▋█▅▊▌▅▆▌▊▌▉▆▄▇▋▇▇▄
8 Years Ago
EAC SDK update
8 Years Ago
Merge from save153
8 Years Ago
World Serialization++ Network++
8 Years Ago
World Serialization++
8 Years Ago
Network++
8 Years Ago
Linux server EAC fix
8 Years Ago
EAC SDK update
8 Years Ago
Server profiling tweaks
8 Years Ago
More server profiling
8 Years Ago
Forgotten UnityEngine.Profiling
8 Years Ago
AntiHack.Log only prints to server console on debuglevel 2 or higher
8 Years Ago
EAC SDK update
8 Years Ago
FIxed editor NRE in PrefabAttribute when modifying certain prefabs
8 Years Ago
Cherry picking 23932
8 Years Ago
Cherry picking 23930
8 Years Ago
Cherry picking 23929
8 Years Ago
Experiment: DontBecomeSolidWithPlayerInside no longer does anything
8 Years Ago
When saving, catch any exceptions inside entity serialization so the save coroutine never crashes
8 Years Ago
Fixed DecalRecycle and EffectRecycleLite not implementing OnParentDestroying (lol)
8 Years Ago
EAC SDK update
8 Years Ago
Merge from Unity2017.2
8 Years Ago
Subtracting 24120, 24123, 24124, 24127
8 Years Ago
Merge from save154
8 Years Ago
Merge from building_system_3.1
8 Years Ago
Added shell protection to 1/2 and 1/3 walls
8 Years Ago
Changed health of 1/3 wall to same as other walls
8 Years Ago
Fixed Barren startup error Updated road physic material
8 Years Ago
Log error when baking terrain heightmap while the terrain is on the wrong layer
8 Years Ago
Merged in quarry fixes Network++
8 Years Ago
Removed survey charge from loot table
8 Years Ago
Forgot mine crates
8 Years Ago
Some more quarry / survey charge loot table updates