userandrecancel
branchrust_reboot/maincancel

6,011 Commits over 4,536 Days - 0.06cph!

9 Years Ago
Tweaked high external wall and gate deploy volumes to make it easier to close compound walls
9 Years Ago
EAC SDK update
9 Years Ago
Subtracting EAC SDK update (crash)
9 Years Ago
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9 Years Ago
Analytics test
9 Years Ago
Fixed ArgumentNullException when sleepers are killed Network++
9 Years Ago
Server "del" command also works in the editor on entities
9 Years Ago
Spawn handler ensures that entity distribution percentages are maintained (fix for stone ore scarcity)
9 Years Ago
Fixed another ArgumentNullException
9 Years Ago
Fixed initial resource spawn distribution ignoring PrefabParameters.Count
9 Years Ago
Presumably fixed NRE in MaterialSwap (miner hat)
9 Years Ago
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
9 Years Ago
EAC SDK update
9 Years Ago
Subtracting 23324
9 Years Ago
Catch persistence / lifestory deserialization errors + log path to file
9 Years Ago
EAC SDK update
9 Years Ago
Properly added shuffleplayerseed so it doesn't disappear when running codegen
9 Years Ago
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9 Years Ago
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9 Years Ago
EAC SDK update (outdated Linux 64bit)
9 Years Ago
Debug logging
9 Years Ago
Debug logging
9 Years Ago
Debug logging
9 Years Ago
EAC startup / initialize fix for Windows
9 Years Ago
Removed some debug logging again
9 Years Ago
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9 Years Ago
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9 Years Ago
Removed unused "eac" convar
9 Years Ago
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9 Years Ago
Fixed AiManager and DynamicNavMesh serialization fuckups
9 Years Ago
EAC SDK update (outdated Linux 64bit)
9 Years Ago
EAC SDK update (Linux fix)
9 Years Ago
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9 Years Ago
Merge from weekend_branch_5
9 Years Ago
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9 Years Ago
Fixed rare packet corruption when network encryption is enabled
9 Years Ago
EAC integrity violation is logged as error
9 Years Ago
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
9 Years Ago
EAC SDK update
9 Years Ago
Network++
9 Years Ago
Removed union structs from Rust.Global (now in Facepunch.System)
9 Years Ago
Converted network stream read / write to get / set bytes via unions
9 Years Ago
Made RPC parameter handling GC-free
9 Years Ago
Fixed error when dropping items
9 Years Ago
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9 Years Ago
Network groups now use ListHashSet instead of HashSet (allows for faster iteration) Optimized SendSnapshots and FindInGroup by iterating directly over the networkable buffer
9 Years Ago
Eliminated a bunch of server logging overhead that could cause frame rate drops
9 Years Ago
Fixed NetworkQueueList getting count via Linq (wtf)
9 Years Ago
Fixed ObjectWorkQueue getting count via Linq (wtf2)
9 Years Ago
Improved network read and write performance by accessing the stream buffer directly