5,952 Commits over 4,140 Days - 0.06cph!
▌▌▄▊▊ ▉▇▌ ▇▅▄▅▊▍▉▊▉▆▌██▌ ▋▄▊▋▆ ▆█▆▍ ▊▆▄▊▅▋ ▋█ ▋▆█▄ ▊▆▅▄▆▊▅▊
Combat log is delayed by 10 seconds (combatlogdelay convar)
Don't strip child objects when tagged as "persist"
Fixed spinner wheel placement NRE (in editor?)
▊▉▍▄▇▍▋▍▉▅.▄▍▍▅▆▅▊▊, ▅▉▋▊█▄▅▇▉▋ ▊▍▋ ▉▅▌▊▅▉▇▋▄▋██▄▄▅▍ ▍▅▉ ▇▅█▇▌▄ ▄▍▌▍
Added terrain margin meshes at the edge of the terrain mesh
Valid world bounds also check against terrain margin dimensions
Added WaterCheck + WaterCheckGenerator
Fixed mountable NRE when destroyed from moving into an invalid position
Changed the way the crafting queue limit works (correctly handles half stacks in the queue etc)
Include terrain in BaseEntity.IsVisible
Socket_Base shit is done in DoPrepare instead of OnValidate
Merge from save162 (another staging server wipe, sorry guys)
Cannot loot other player corpses / sleepers / bags inside safe zones
Fixed lerp client time offset corruption when server timestamp goes out of sync (from low level CPU stalls that can occur on some managed hosts)
▍▇▌▍▅ ▇▊▍▉▋ ▋▉▌▋ █▊ ▉▍▉▌▅ ▍▋▉▄█▊▇ ▅█▅▌ ▆█▆▉ ▍▍▉██▌▅▉▇
! █▄▇▆▇ "▍█▆▆▍▍▊▆▍" ▊▋▇▌▅▉ ▌▇▇▉▍▊▊ █▅▇▆▌▅▅
Merge from unity_2018.1.0
Strip AudioLowPassFilter component from server
Fixed \ vs / issue on effect folders when building manifest on Windows
Fixed another \ vs / issue on effect folders when building manifest on Windows
Fixed interaction menu sort order (default interaction) on sleeping bags and doors
Fixed being unable to pick up collectables
Persistance++
Added missing folder meta file of no relevance
Moved Facepunch.System and Facepunch.Unity to asmdef
Reverting accidentally committed ProjectSettings
▆▄▋▍ ▊██▇▆▉▋▉▋▌▄▄▌ ▍▆▇▊▄ ▍▄██ ▊█▊▍▌ ▋▋▌▌▊▊
Fixed upgrade menu / highlight not working with lookatradius 0
Potential fix for HttpImage crash in main menu
▅▊▌▆▉ ▅▅█▍▄▋▉▅▋▌▅.▉▇▅▌█▇▋▌▇ ▆▅▇█▆▊▊▅ ▉▌▊▉▊
Check SocketMod_AreaCheck in GroundWatch / DestroyOnGroundMissing so partially floating objects are also destroyed
Added custom / community map support via URL
Network++
Removed weird "more gibs" game objects from bear and stag ragdolls (warning spam)
Merge from monument_puzzles
Fixed custom map URL not being sent to client right
Fixed some URL escape issues
Fixed world name being wrong in server console on custom maps
Fixed demos not working on custom maps
Fixed internal custom map URL not being set from startup parameter on the server
Force culture to invariant culture so console string parsing isn't fucked in some countries
Preserve custom map file name when saving to disk
Fixed world cache cleanup for procedural maps
Map files contain world size so custom maps can be any size
World initialization logging tweaks
Fixed NRE on static maps (Hapis, Savas, Craggy)
██▉▋▊▊▆_█▆▊▆▍█▋▅▊ ▉▇█ ▉▌▊▉▊_▍▋▆▉▋▋▅▄▄ ▉▋▋ ▊▌▋▍▋ ▅▊▄▍
Fixed IndexOutOfRangeException on Hapis Island
Fixed grass being invisible with certain shadow mode settings