5,953 Commits over 4,171 Days - 0.06cph!
Merge from crafting_improvements
Merge from "Helicopter Update Optimisation"
Merge from "OcclusionSphere leak fix"
▊█▆ ▌▅▇▍▋▊▅▆▄▌ ▉▍▄ "▄▊▇▌" ▆▅▆▆ ▍▇▄▍▋▌▌ ▋▉ ▊▅▊ ▍▌█▌ ▉█▍▆ ▋▉ ▆▇▌█▍▍▆▋▊█, ▆▍▌ ▋▆▄▄▌▇██▅ ▇▆ ▅▅▆ ▉▆▋▆▄▉ ▇▅▋▄▆▍
▅▅▉▊▊ █▉▆▉▌█▆ ▅▄▆█▉▄▇█.▄▍▄_▍▌▋▅▇█ ▄▉█▅ ▊▌▉ ▅▆▆▆▌▅▇▄
▆▊▌▇▋ ▇▌█▉▉█▆ ▄▊▋▍▆▆▌█▇▄▄▉▆▊▇▇▋▄▊▍▉.▍▋▅_▌▌▉▅▆▄▍▊▅ ▊███ ▇▄▊ ▇▌▋▆▊▇▅▅
▍█▋█▌ ▉▊▄▍▉▄█ ▊▊▆▆▅█▇▉▅▌▌█.▄▄▉_▊▅▉▉▉▋█▅▋▇█▌▊▍▇▉▌ ▆▉▍▊ ▊▉▅ ▆▍▉▍▄▉▆█
▋▍▍▍█ ▄▉▊▆██▍ ▊▉▊▊▋▇▄▆█▄▌▄.▊▇▇_▉▆█▄▅▄▍▄▋▍ █▅▌▊ ▍▋▅ ▅▉█▊▇▌▆▋
Merge from consumable_item_info_fix
Merge from wounded_item_dragging_fix
Merge from rig_stripping(temp)
Merge from messagedelayfix
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
Merge from item_splitting
Merge from error_notifications
▆▊▌▊ ▇▆▍▍▇▋█ █▌▉ ▆▄▅▊█ / ▇▌▍ ▍▄▆▆ ▄▍▋ ▍▇▉▊▄▄▄ ▌▆ ▉ ▇▍▄▉ ▆▆▍▄▌
BaseRidableAnimal compile fix
Tiny perf convar tweak (4=ping, 5=everything)
FuelGenerator.FuelConsumption is now also started when loaded from save
Fixed fuel generator not updating current energy after spawn / load
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
Fixed exploit to turn auto turrets on without electricity
▌▆▌▅▋ ▆▉▌▅▄▆▄▍▄ ▍▅▇▆▍▅ █▇▍▅▄▋▍▋▇▌ █▉▇▇ ▅▍▋█ ▌▆▄▄▌▋▆▊▆ █▅▅▋ ▄▄▉█▉ "▆▊▄▄▆ ▌▉"
▋▄▄▇▍▋▋▌▊▉▇▌▆▍▅▊▋▋▌▊▍▇▆ ▋▋▅ ▉▆▆▊▍▉▋▆▋▋█▋▅▍▍▍▉▆▅▄▍▇▋▉▆▆▅ ▋▊█ ▋ ▆▊▋▅▉▊▄ ▉▋▅▍ ▅▇▅▍▊▍▊▍▌▍▊ (▊▆▆█▊▇▋ █▍ ▉▇▍ ▅▅▇▋█▇█ ▋▇▍▍▅ ██▆▊▆ ▄▋▊▌▊▍▉▍▄▄ ▋▋▇▅█▌█▍)
▆█▌▋▆ ▄▅▋_█▍▅▉▇█▍▇▋▊ ▅▉█ ▍▌▊▅█▅▅▄ ▊▇▊▆▉▊▊▍, ▍▊▅▍ ▋▊▇ (█▅▄▍▆▅▆▉ ▆██▆▉▆▊▋ ▌▍▋▋▉█▆)
Added scrap transport helicopter spawn population
Fixed passengers sometimes receiving fall damage in scrap transport helicopter
TriggerHurtNotChild also checks mounts, not only parenting
Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
▌▍█▅▇ ▊▌ ▉▅▇▅▄▊█ ▇▍▉▌▅ ▆▌▊▌▍ ▊▆▍█▅█▋▋▋▌ ▍▅▇▅▇▅▇▊▍▉▇ (▌▋▊▋▉▄▌▊▇▌ ▆▅█▉▅▋▇▇▊▊ █▆ ▋█▅▊█)
Rescaled headlerp so default value is 1 (while preserving same behaviour as before)
Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
Fixed workshop skin preview for newly created deployable skins not showing
Merge from map_improvements
Merge from map_improvements
Fixed SellOrderEntry not getting destroyed until the next time a vending machine loot panel is opened
Fixed loot panels not getting destroyed when leaving a server (since they are DontDestroyOnLoad and the fallback pool cleanup wasn't working right)
Fixed entities that are part custom maps (included in the map file as root objects) getting spawned as static objects on the client with world streaming enabled
Subtracting
42916 (accidentally deletes entities from prefab pool)
▉▌▍▋▆▋▋▄▄ ▄▌▊▍█ ▍▍▌ ▅▊▌▌ ▊▌▊▄▉▉▍█▋ ▆▊ ▉▆▅ ▍▅▍▋▊▅▆▋█▍ ▅▅▊▄▊ ▄▄▊▇ ▅▍▍ ▆▋▋ ▆▌▊▆▌▆▄▊▇▍▌ ▌█▄▊▊ ▌▇ ▋▌▇▌▌
▆█▊▋▊▄▋ ▋▆▆▇ ▋▍ ▉▉ ▄▅▅ (██▇▉▇ ▉▅▄█▍█▅▇) ▄▇█▅▊▄▄▌▊▋ ▌▌▋▋▄▌ ▊▇ ▆▋█▅ ▆▋▋▅▅▉▉▉
▋▇▅▍▇██ █▌▍▄ ▇▌ ▊█▊▊▌ ▄▅▌ ▊▅▇▌▍▄ ▋▇▉▍▉ ▆▄▍▉▋▋ ▇▊▇▅█▇ ▋▅ ▆▉▆▅█▆ █▇▋▅▆▌▄ / █▇▋▅▆▄█▄ ▋▋▍▍▍▉▇ ▌ ▊▅▌▊ ▋▊██ ▅▅▊▄▌ ▇▌▇▍▊▍▇
▊▄▆▆▆▅█ ▌▇▆▉ ▋▄ ▉▄ ▍█▆▇ ▋▌▆▍▅▇ ▇▅█▌ ▊▄▆ ▉▄▅▊▍▉ ▇▉▆▊▅ ▍▊▍▄▆ ▇▌▍▊▆ ▆▉ █▅▄▍▌▍▄ ▍▋▆▆▅▄█ █▄▌▌▋
█▆▅▍▉█▇ ▍▄▄▊ ▇▍ ▇▉▋█▌▉ █▊▅▊ ▇▋▇▋▍▌ ▌▌▄▌█▋ ▆▇▅▉▉ ▉▍▍ ▍▄ ▍▆▌▉▋▍ ▅▇█▅▆▉▋ (▆▅▊▇▅▅▅▊█▉▊.▆█▇▇▄▍▋▆▊▇▌ ▄▍█ ▅▍▋▋█▇█▋ ▉▍▇ ▌▅▌▋▌▇ █▋ ▅▆ ▆▊▋▆█▇ ▄▌▇█▅ ▋▍▄▆▇▍)
▄▅▌▇ █▊▍▉▍█▋ ▊▆▉▉▊ ▄▅▋ ▋▄▍█▊ ▇▋█▍▌▉█▊.▅▍▅▇▆▍▋▌▄ ▄▊ ▇▍▄ ▌▄▉ ▄▅▇█▌▋ ▄▊▅▄ ▋▅▍▋▇▍▄▉▆ ▇▅▇▅ █▍▋▍▇▄▊ ▇▌██ ▋ █▄▆▆▆▅ (▊▄▍▍▋▄▆ ▇▇▍█▉ ▋▇)
Fixed rare NRE in TriggerParentEnclosed.OnTick
▆▌█▅ ▉▋▆▉▋▌▊▅▅█ ▍█ ▊▉▆▇▉▆▆▅▄_█▅▍▌ ▉▇ ▊▆▍▍▊ ▋▆▊▌ ▉▅▇▆▆▌ ▊▊▉█ "▇█▋▊▌▄▊_"
Fixed potential NRE in WorldNetworking.RequestWorldData
Fixed rare case when entity could remain parented after leaving TriggerParentEnclosed
Enabled world.streaming by default (load time, ram and fps optimization)
█▌▅▌▍ ▋▇▊▌█▄▆ / █▊▅▅▆▉▅▍▆▉ █▄▊▅▍▄▅ ▋▊▅▊ ▌▍▋▌▇▌▄▄.▊█▉▄▉▍▄▇█▄▆▍▄▍.▍█▄▆▌▋▇, ▉▅▋▍▊▊▋█▇▌▊▄▍ ▉▄▍▍▄▅ ▌▋▊ ▊▇▅▉▌▍▆▋ ▅▍▆ ▊▅▇▋▅ ▍▇ ▇▌▅ ▆▊▌▅
▊▄▄▄▅ █▉▅▆▊█▅█▍ ▄▄▋█▌▍▉▇▆▉ ▇▋▌ ▍▉▆▌ ▊██▇ ▅▄▉▉▊▄▄▍▄▆▅▉▌▄▋▉█▉█▇▇ (▌▉▋▇▊▉▊ ▍▋▌)
Bumped immediate network visibility distance to 128m (from 64m) to give more notice for SAM sites