userandrecancel
branchrust_reboot/maincancel

5,983 Commits over 4,413 Days - 0.06cph!

6 Years Ago
Subtracting 46562 (ring road once again on 3k maps)
6 Years Ago
Only generate ring road on 4k maps or larger
6 Years Ago
Fixed minicopter and scrap transport helicopter spawn filter regression (causing them to cluster up too much)
6 Years Ago
Fixed road mesh being placed slightly too high when loading a map from disk
6 Years Ago
▇ ▅█▌▆▆▄▆▄ ▇█▍▉▆▄ ▆▆▆▊ ▍▅▆▊▋▊▅ ▌▍▋▅ ▌▄ ▌▊▍▊▊▅▅ ▍▄▄▌ ▆▅▅ ▅▋▆▉▇▌▉▌ ▇▄█▊▅▄▇▅▉▍▉▇▄ ▍▇▇▊▄▅ ▊▌▅▇█▉▉▄ ▅▊ ▅▋▍▉ ▄▆▍▆▍ ▍▄ ▉▍▉ ▍▊▋▄▆ ▇▌▍ ▆▋▌▍▆ ▊▍▄▊▄
6 Years Ago
Updating libRustNative.so (Linux server)
6 Years Ago
Fixed various cases where roadside monuments could be placed in a way that they were partially floating
6 Years Ago
Better shuffling when attempting to place roadside monuments
6 Years Ago
Restoring Linux RustNative
6 Years Ago
Removed road mesh offset of 0.01m (makes it hover too much)
6 Years Ago
Adjusted roadside monument loot spawns on tier 1 and 2
6 Years Ago
▉ ▉▄▍▌█▄█▅▍ ▊▋▌▌▉▊▇▇▊ ▋▍▊▅▄ █▍▅▄▊ ▇▇▌ ▉▄▇█▉▇▆▊ ▋▋▍▋▋█ ▌█▅▇▉▉▅▆
6 Years Ago
▌ ▊▇▊█▋▌█▍▇▉▆ ▉▅▋█▄ ▆▋ ▉ ▇▇█▆ ▅▄▍▍▆▍▋▍▍▅█▍▇▅█▇▊▆█▍▋█▆▍▌
6 Years Ago
River mesh import settings fixes
6 Years Ago
Subtracting 45544 cc rohan
6 Years Ago
▍ ▉▅▅▋▆ ▇▇▋▆▋▇▇▇▌▌ ▍▌▉ ▌▉ ▌▌█ ▋█▅▇ ▉▆▌▉▄▉▍▄▋▌▋▍█ ▊▅ ▍▆▋▄█
6 Years Ago
Removing meta file that can be deleted
6 Years Ago
Proper fix for ProcessNestedPrefabs (now processed in-place if we're not bundling, see ShouldExclude / IsProcessedAsNestedPrefab)
6 Years Ago
Subtracting 44822 (it completely disables nested prefab preprocessing in the editor, which will break)
6 Years Ago
Another attempt to fix nested parenting trigger issues
7 Years Ago
Fixed workshop skin preview for newly created deployable skins not showing
7 Years Ago
Merge from map_improvements
7 Years Ago
Merge from map_improvements
7 Years Ago
Compile fix
7 Years Ago
Scale radiation size by transform scale even when adjusted at runtime
7 Years Ago
Added "headlerp" console command
7 Years Ago
Merge from main/drop_current_item
7 Years Ago
Horses no longer forced to .2s interpolation delay
7 Years Ago
Added grass.distance convar (range 100-200, default 100, only really useful for video making)
7 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
7 Years Ago
Merge from crafting_improvements
7 Years Ago
Merge from "Helicopter Update Optimisation"
7 Years Ago
Merge from "OcclusionSphere leak fix"
7 Years Ago
▊ █▆▌ ▅▇▍▋▊▅▆▄▌▉ ▍▄▄ ▊▇▌▆▅▆ ▆▍▇▄ ▍▋▌▌▋▉▊ ▅▊ ▍▌█ ▌▉█▍ ▆▋▉▆ ▇▌ █▍▍▆▋▊█▆▍▌▋ ▆▄▄ ▌▇██▅▇▆▅▅ ▆▉ ▆▋▆ ▄▉▇▅▋▄ ▆▍▍█▌▄
7 Years Ago
▅ ▅▉▊▊█ ▉▆▉▌█▆▅ ▄▆█▉▄▇█▄▍▄▍▌▋▅▇█▄▉█ ▅▊▌▉ ▅▆▆ ▆▌▅▇▄▆▊▌▇▋▇▌█▉ ▉█▆▄▊▋▍ ▆▆▌█▇▄▄▉▆▊▇▇▋▄▊▍▉▍▋▅▌▌▉▅▆▄▍▊▅▊███▇▄ ▊▇▌▋ ▆▊▇ ▅▅▍█▋█▌▉▊▄▍▉▄█ ▊▊▆▆▅█▇ ▉▅▌▌█▄▄▉▊▅▉▉▉▋█▅▋▇█▌▊▍▇▉▌▆▉▍▊▊▉▅▆▍ ▉▍▄▉ ▆█▋ ▍▍▍█▄▉▊▆██▍▊▉▊ ▊▋▇▄▆█▄ ▌▄▊▇▇▉▆█▄▅▄▍▄▋▍█▅▌▊▍▋▅▅▉█▊▇ ▌▆▋▉ ▄▍▋ ▄▍▆▄▋▄█▌
7 Years Ago
Merge from consumable_item_info_fix
7 Years Ago
Merge from wounded_item_dragging_fix
7 Years Ago
Merge from rig_stripping(temp)
7 Years Ago
Merge from messagedelayfix
7 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
7 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
7 Years Ago
Merge from item_splitting
7 Years Ago
Merge from error_notifications
7 Years Ago
▆ ▊▌▊▇ ▆▍▍▇▋██ ▌▉▆ ▄▅▊█▇ ▌ ▍▍▄ ▆▆▄▍ ▋▍▇ ▉▊▄▄▄▌▆ ▉▇ ▍ ▄▉▆▆ ▍▄▌▆▆
7 Years Ago
BaseRidableAnimal compile fix
7 Years Ago
Mac crash fix
7 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
7 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
7 Years Ago
Fixed fuel generator not updating current energy after spawn / load
7 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)