userandrecancel
branchrust_reboot/maincancel

5,909 Commits over 3,867 Days - 0.06cph!

5 Years Ago
Added grass.distance convar (range 100-200, default 100, only really useful for video making)
5 Years Ago
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5 Years Ago
Missing file (changeset 39985)
5 Years Ago
Disabled status effects in god mode Disabled food and hydration depletion in god mode Disabled radiation poisoning in god mode Added refillvitals console commands (fills health, calories and hydration) Added heal console command (same as calling hurt with negative values)
5 Years Ago
Added FixedParticleSimulationSpace tag (specify on particle systems that should not switch to local / world simulation space depending on where they spawn)
5 Years Ago
Merge from "Broadcast component caching"
5 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
5 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
5 Years Ago
Merge from crafting_improvements
5 Years Ago
Merge from crafting_improvements
5 Years Ago
Merge from "Helicopter Update Optimisation"
5 Years Ago
Merge from "Helicopter Update Optimisation"
5 Years Ago
Merge from "OcclusionSphere leak fix"
5 Years Ago
Merge from "OcclusionSphere leak fix"
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from consumable_item_info_fix
5 Years Ago
Merge from consumable_item_info_fix
5 Years Ago
Merge from wounded_item_dragging_fix
5 Years Ago
Merge from wounded_item_dragging_fix
5 Years Ago
Merge from rig_stripping(temp)
5 Years Ago
Merge from rig_stripping(temp)
5 Years Ago
Merge from messagedelayfix
5 Years Ago
Merge from messagedelayfix
5 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
5 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
5 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
5 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
5 Years Ago
Merge from item_splitting
5 Years Ago
Merge from item_splitting
5 Years Ago
Merge from error_notifications
5 Years Ago
Merge from error_notifications
5 Years Ago
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5 Years Ago
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5 Years Ago
BaseRidableAnimal compile fix
5 Years Ago
BaseRidableAnimal compile fix
5 Years Ago
Mac crash fix
5 Years Ago
Mac crash fix
5 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
5 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
5 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
5 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
5 Years Ago
Fixed fuel generator not updating current energy after spawn / load
5 Years Ago
Fixed fuel generator not updating current energy after spawn / load
5 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
5 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
5 Years Ago
Fixed exploit to turn auto turrets on without electricity
5 Years Ago
Fixed exploit to turn auto turrets on without electricity