userandrecancel
branchrust_reboot/maincancel

5,983 Commits over 4,413 Days - 0.06cph!

7 Years Ago
Scale radiation size by transform scale even when adjusted at runtime
7 Years Ago
Added "headlerp" console command
7 Years Ago
Merge from main/drop_current_item
7 Years Ago
Horses no longer forced to .2s interpolation delay
7 Years Ago
Added grass.distance convar (range 100-200, default 100, only really useful for video making)
7 Years Ago
█ ▍▆▍▄▅ ▌▆ ▅▍▋█ ▍▋▍█▋ ▆▋▌▋▉█▆▅ ▇▍▊▊█▄ ▇▅▆▆▍▇▍ ▆▆▉▆ ▇▌█▄▊▅ ▅▅▅▆ █▄▌▍▉▄▋▋▅▅ ▉▊▌█▆
7 Years Ago
Missing file (changeset 39985)
7 Years Ago
Disabled status effects in god mode Disabled food and hydration depletion in god mode Disabled radiation poisoning in god mode Added refillvitals console commands (fills health, calories and hydration) Added heal console command (same as calling hurt with negative values)
7 Years Ago
Added FixedParticleSimulationSpace tag (specify on particle systems that should not switch to local / world simulation space depending on where they spawn)
7 Years Ago
Merge from "Broadcast component caching"
7 Years Ago
Force more interpolation delay for ridable horses to reduce extrapolation Removed PhysicsDriven since it's really always wrong for load balanced entities like the horse (override GetNetworkTime instead)
7 Years Ago
Merge from crafting_improvements
7 Years Ago
Merge from "Helicopter Update Optimisation"
7 Years Ago
Merge from "OcclusionSphere leak fix"
7 Years Ago
█ ▌▌▆ ▊▍▉▅▅▌▍▄▇▉ ▆▋▉ ▄▌▋▋▇▉ ▉▋██ ▉▆▍▌▅▄▍ ▋▉ ▆▇▉ ▆█▆▄ █▍▉▄ ▍▌ █▊▄▍▊▉▅▇▆▉▆ █▍▍ ▆▄▋▍█▌▊▉▆ ▉▉ ▆█▆ ▅▊▅▇█▋ ▋▆▌▆▇▇
7 Years Ago
▍ ▉▅▄▆▄ ▅▊▄▉▅▆▊ ▄▉▅▅█▌▇▊▄▇▆▊▋▉▍▍▅█▍ ▊▍▇▉ ▇▊▇ ▊▊▍█▇█▋▊▍▋▆▉▉▆ █▇▍▆▍██ █▅▋▍▄▆▉▋▊▄▋█▄▅▊▊▊▄▋▍▄▊▆▊▉▌▋▅▉█▇█▆▍▆ ▉▆▉▆ ▅▅▍ ▆▋▉▄█▅▋▋▆▅▅█▇▌ ▍▄▇▅▉█▅ ▆▋▇▆▅▌▅▇▅▋▊▌▅▇▉▅█▇▊▇▌▅▅▆▋▉▇▊▅▅▅▊▋▋ ▄▍▅▌ ▇▆▊ ▇▅▇▉▊▆▉▇▍▍▋▍▄▇ ▄▉▄█▊▉▉ ▆▄▊▄▅█▆▉▍▉▄█▋▉▍▋▋▅▇▌▆▅▅▇▊▊█ ▄█▅█ ▋▊▅ ▅▅▋▉▉▋▆▌
7 Years Ago
Merge from consumable_item_info_fix
7 Years Ago
Merge from wounded_item_dragging_fix
7 Years Ago
Merge from rig_stripping(temp)
7 Years Ago
Merge from messagedelayfix
7 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
7 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
7 Years Ago
Merge from item_splitting
7 Years Ago
Merge from error_notifications
7 Years Ago
▆ ▆▇▍▍ ▇▆▍▌▄▆▍ ▍▅▉ ▇█▉▉▌ █ ▇▅▄ ▍▋▆▊ ▄▋█ ▋▊▆▇▄▄▊ ▆▌ ▇ ▍▍▌█ ▆▇▉█▄
7 Years Ago
BaseRidableAnimal compile fix
7 Years Ago
Mac crash fix
7 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
7 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
7 Years Ago
Fixed fuel generator not updating current energy after spawn / load
7 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
7 Years Ago
Fixed exploit to turn auto turrets on without electricity
7 Years Ago
▉ ▊▅▆▇▅ ▅▋▄██▄▇▇▌ ▋▊▋█▊▌ ▉▊█▊▇▍▍▉▋▊ █▇▍▌ ▆▉▉▌ █▌▋▋▇▋▆▉▄ ▆▋█▄ ▉▆▅▍▍ ▊▉▄▆▅▆ ▆▋▍
7 Years Ago
Compile fix
7 Years Ago
█ █▇▇▉▊▇▋▉▍█▍▊▆▄▆▍▆▆▅▇▉▄▄ ▆▋█ █▇▉▆▇▋▌█▄▆▌▅▆▋▊█▌▊▋▅▄▍▆▍▆▊█ ▇▌█ ▆ ▅▋▆▌▇▄▋ ▅▅▋▋ ▍▍▅▅▄▇▊▄▅▇▉ ▉█▉▅▉▍▋▇ █▊ ▊▄▋ ▇▄▍▇█▅▉ ▉▇▆▍▆ ▌▅▉▅▊ ▋▇▌▊▅▋▆▅█▌ ▇▌▆▅▇▍▇▋▄
7 Years Ago
▊ █▉▅▆▍ ▅▋▇███▆▉▆▍▊▅▇▍ ▌▆▆ ▅▍▍▆█▄▅▊ █▅▍▉▊▅▋▇▍ ▊▆▄▄ ▋▌▊ █▉▋▄▍▍▉▉█ ▆▇▅▆▋▊▋▅ ▋▄▇▆▍▊▌▍
7 Years Ago
Added scrap transport helicopter spawn population
7 Years Ago
Fixed passengers sometimes receiving fall damage in scrap transport helicopter
7 Years Ago
TriggerHurtNotChild also checks mounts, not only parenting Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
7 Years Ago
▊ ▄▇▆▄▍ ▉█ ▋▇▇▇▅▌▌ ▇▅▇██ ▊▉█▉▅ ▌▋▊▋▉██▍█▄ ▋▇▊▅▉▍▊▍█▋▉ ▋▊▌▊▌▍▊█▄▄▉ ▋▅▅▅▍▊▆▌▌█ ▋▋ ▅▍▉▅▌▉
7 Years Ago
Fixed time scale affecting debug camera movement Added optional save name parameter to debugcamera_save and debugcamera_load for multiple save / restore slots Added debugcamera_autosave and debugcamera_autoload to automatically save and load the debug camera state (separate convars to enable certain use cases) Added zoom to debug camera state saving and loading Added camzoomlerp (like camlerp) Disabled noclip toggle and server input (vehicles) while in debug camera
7 Years Ago
Fixed compile error in BaseRidableAnimal (framebudgetms was ClientVar instead of ServerVar)
7 Years Ago
Fixed compile error in IOEntity.OnDrawGizmos
7 Years Ago
Removed Vulkan graphics API from Windows asset bundles
7 Years Ago
Fixed profiler mismatches in BaseRidableAnimal.ObstacleDistanceCheck
7 Years Ago
▍ ▄▍▌ ▅▅▇▄▄▊▅▍▅▊ ▆█▋▇▌▍▄ ▉▇▍▋▄ ▍▋▆▄▊▋▆ ▆█ ▋▄▍▉█
7 Years Ago
Subtracting 38611 (still causes super slow builds for some reason, even with enough RAM)
7 Years Ago
Debug camera improvements: - R reset camera - Q/E move vertically - Z/Y/C and +/- control zoom - Arrow keys control roll - Disabled inventory and crafting menus when in debug camera - Added debugcamera_save and debugcamera_load console commands
7 Years Ago
Enabled full IL2CPP optimizations on Mac client build again
7 Years Ago
Network++