userandrecancel
branchrust_reboot/maincancel

5,953 Commits over 4,171 Days - 0.06cph!

7 Years Ago
EAC SDK update, second attempt
7 Years Ago
Prefab processing uses instance instead of asset in standalone, similar to editor (~10% faster loading / instantiate on SSD)
7 Years Ago
Exclude standard assets from FileSystem_Warmup
7 Years Ago
Jenkinsfile
7 Years Ago
EAC SDK rollback
7 Years Ago
EAC SDK fixes
7 Years Ago
EAC SDK fixes
7 Years Ago
Jenkinsfile
7 Years Ago
EAC SDK update
7 Years Ago
Added DDraw shader to AlwaysIncludedShaders
7 Years Ago
Order network group subscription order by distance to player
7 Years Ago
Fixed various UI panels using GameObject instead of GameObjectRef
7 Years Ago
CodeLock.keyEnterDialog is GameObjectRef
7 Years Ago
Manifest
7 Years Ago
Removed some shaders from "AlwaysIncludedShaders" that may no longer be required
7 Years Ago
BuildAssetBundles tweaks
7 Years Ago
Moved reflection probe so it's not automatically assigned a bundle (causes some bugs with ReflectionProbeEx for some reason)
7 Years Ago
Jenkinsfile
7 Years Ago
Bundle assignments
7 Years Ago
Materials and shaders are in content.bundle
7 Years Ago
This is no longer needed
7 Years Ago
Bundles
7 Years Ago
Removed bundle / label assignment from DoPrepare, assign bundles in GameManifest.UpdateBundleAssignments instead (much faster)
7 Years Ago
Removed ST scripts
7 Years Ago
Build tweaks
7 Years Ago
Jenkinsfile
7 Years Ago
Bundle tweaks
7 Years Ago
This should not have gone in yet
7 Years Ago
Fixed a test terrain asset ending up getting bundled
7 Years Ago
Fixed SoundDefinition.OnValidate NREs on library rebuild
7 Years Ago
Moved audio clips to assets.bundle, better check for terrain data
7 Years Ago
Moving a couple of prefabs for correct bundling
7 Years Ago
Bundles
7 Years Ago
Moving a couple of prefabs for correct bundling
7 Years Ago
ItemDefinition bundle assignment
7 Years Ago
Fixed gloves.leather.skinnable and guitar.weapon.skinnable having a null mesh references
7 Years Ago
Mac uses Metal Linux uses Vulkan
7 Years Ago
SoundDefinition bundles
7 Years Ago
Bundle fix
7 Years Ago
Metal build fix
7 Years Ago
Metal build improvements
7 Years Ago
Steamworks upload files
7 Years Ago
Metal build preparations
7 Years Ago
Fixed some materials being explicitly assigned to asset bundles when they shouldn't be
7 Years Ago
Subtracting 32196
7 Years Ago
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7 Years Ago
Shader bundle test
7 Years Ago
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7 Years Ago
Subtracting 32165
7 Years Ago
Added CCD helper collider to rowboat